Station NA-2673 · recording
RustPlay Building And Base Defense Testing Server
Online NA 69.10.61.11:28032 checked 8m ago
- Players now
- 2/ 200
- 1% full
- Motion · 24 h
- M0.4▼falling
- −3 players on the day
- 7-day average
- 1
- peak 7
- Rank
- #2,673
- top 12% · #435 in NA
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 200 slots
- Motion · 24 h
- M0.4▼falling−3 players
- Sharpest hour
- +2into Tue 15:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
- wipe-day peak
- 5players, last three wipes
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 23 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:19 UTC FW27d ago | M0.7▲rising | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustPlay Building And Base Defense Testing Server?
Generated by the game, the map on RustPlay Building And Base Defense Testing Server is procedural, size 4,500 with seed 2147483633. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RustPlay Building And Base Defense Testing Server?
The name of RustPlay Building And Base Defense Testing Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in build & creative mode, sandbox construction without gathering. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on RustPlay Building And Base Defense Testing Server right now?
2 of the 200 slots on RustPlay Building And Base Defense Testing Server are filled right now. Across seven days this server recorded an average of 1 players and a peak of 7. The busiest point in the last 48 hours came at 15:00 UTC, averaging 4 players.
How does RustPlay Building And Base Defense Testing Server rank against other Rust servers?
For player hours across the last seven days, RustPlay Building And Base Defense Testing Server takes #2,673 overall and #435 in North America, inside the top 12% of all ranked servers.
Server details
How reliably does RustPlay Building And Base Defense Testing Server stay online?
RustPlay Building And Base Defense Testing Server is up at the moment. The uptime it reports puts its last restart about 14 hours ago. 144 of 168 hours in the last 7 full days were up time, 86% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does RustPlay Building And Base Defense Testing Server hold a steady tick rate?
Across the last 48 hours it averaged 250 server fps, with a floor of 245. Buildings, deployables and all the rest of the world's entities brought it to a high of 85,434. Its highest memory use was 4,448 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is RustPlay Building And Base Defense Testing Server hosted?
The NA tag is how RustPlay Building And Base Defense Testing Server lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 69.10.61.11:28032 is the address it uses.
Which Rust version is RustPlay Building And Base Defense Testing Server running?
Rust network protocol 2635 and build 168909 on Windows is what RustPlay Building And Base Defense Testing Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on RustPlay Building And Base Defense Testing Server?
The recent wipes averaged a busiest count of 5 players. 23 hours after the latest wipe, the crowd peaked.
On what timetable does RustPlay Building And Base Defense Testing Server run its wipes?
The force wipe is the only wipe RustPlay Building And Base Defense Testing Server takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 27 days 4 hours.
Lists and tags
What do the server tags on RustPlay Building And Base Defense Testing Server mean?
The game's server browser reads the tags RustPlay Building And Base Defense Testing Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^r (Roleplay): This is a roleplay server; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustPlay Building And Base Defense Testing Server appear?
These Rust Server Trends lists include RustPlay Building And Base Defense Testing Server: Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers, Rust roleplay server trends and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto RustPlay Building And Base Defense Testing Server?
Enter client.connect 69.10.61.11:28032 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://www.RustPlayServers.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.