Rust Server TrendsSeismic network · station log
Recording Stations11,657 Players32,896 Active2,828 Wipes · 3 h79 48 h

Station XX-6678 · no signal

Rust Apocalypse

Offline 99.146.165.245:28015 checked 4d ago

moddedcarbonpve
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#6,678
top 30%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6678 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep16 Oct24 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 12:42 UTC16d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 251 on average
235/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
95/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average
124/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
39/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
40/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
12/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Apocalypse?

Generated by the game, the map on Rust Apocalypse is procedural, size 3,500 with seed 12345. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rust Apocalypse?

You will find no gather rate in the name of Rust Apocalypse. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Rust Apocalypse right now?

No players are recorded on Rust Apocalypse at this moment; it is offline, and the last sighting was 4 days ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does Rust Apocalypse rank against other Rust servers?

Over the last seven days, Rust Apocalypse recorded enough player hours to reach #6,678 worldwide, placing it in the top 30% of all ranked servers.

Operator and location

How reliably does Rust Apocalypse stay online?

No contact with Rust Apocalypse right now, and the last recorded contact was 4 days ago. 30 of 168 hours in the last 7 full days were up time, 18% of the total. On 20 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rust Apocalypse run from?

No region is published by Rust Apocalypse. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 99.146.165.245:28015.

Which Rust version is Rust Apocalypse running?

On Windows, Rust Apocalypse runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rust Apocalypse?

On average, the busiest point of its recent wipes drew 1 players. 2 hours into the latest wipe, the crowd reached its peak.

How often does Rust Apocalypse wipe, and on which days?

The rhythm of Rust Apocalypse cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 15 hours is how long the current world has been running.

Tags

What do the server tags on Rust Apocalypse mean?

These are the tags Rust Apocalypse publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Apocalypse appear?

The Rust Server Trends lists that take in Rust Apocalypse are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to Rust Apocalypse?

Enter client.connect 99.146.165.245:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp20
Max players Slots: 20.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.