Station XX-15409 · no signal
My Rust server | Powered by AMP
Offline 98.97.112.56:28015 checked 7d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,409
- top 69%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Rust server | Powered by AMP?
A procedural map runs on My Rust server | Powered by AMP, generated by the game.
Which settings and rules apply on My Rust server | Powered by AMP?
You will find no gather rate in the name of My Rust server | Powered by AMP. The group limit is 8 players, the game's default. pve is the game mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on My Rust server | Powered by AMP?
No players are recorded on My Rust server | Powered by AMP at this moment; it is offline, and the last sighting was 7 days 12 hours ago.
How does My Rust server | Powered by AMP rank against other Rust servers?
Over the last seven days, My Rust server | Powered by AMP recorded enough player hours to reach #15,409 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does My Rust server | Powered by AMP stay online?
As recorded now, My Rust server | Powered by AMP is not reachable, the last contact having been 7 days 12 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 20 October 2026.
Where in the world is My Rust server | Powered by AMP hosted?
Nothing about a region comes from My Rust server | Powered by AMP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 98.97.112.56:28015.
Which Rust version is My Rust server | Powered by AMP running?
My Rust server | Powered by AMP is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does My Rust server | Powered by AMP wipe, and on which days?
Too few wipes of My Rust server | Powered by AMP are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 13 hours is how long the current world has been running.
Server tags
What do the server tags on My Rust server | Powered by AMP mean?
The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): You won't fight other players here; the world is what threatens you. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does My Rust server | Powered by AMP appear?
The Rust Server Trends lists that take in My Rust server | Powered by AMP are: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to My Rust server | Powered by AMP?
You can connect by pressing F1 in Rust and typing client.connect 98.97.112.56:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.