Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players39,508 Active2,969 Wipes · 3 h74 48 h

Station XX-16363 · no signal

Rust Cuba

Offline 97.69.12.41:28015 checked 32d ago

monthly wipes
Connect
Players now
0/ 52
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,363
top 71%
Last wipe
34d ago
monthly schedule
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16363 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 52 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
123/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
93/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 187 on average
46/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 157 on average
87/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average
156/ 225
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 132 on average
14/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Cuba?

A procedural map runs on Rust Cuba, generated by the game.

Which settings and rules apply on Rust Cuba?

You will find no gather rate in the name of Rust Cuba. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Rust Cuba?

A reading taken now finds Rust Cuba offline; the most recent activity was 32 days 12 hours ago.

How does Rust Cuba rank against other Rust servers?

Over the last seven days, Rust Cuba recorded enough player hours to reach #16,363 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does Rust Cuba stay online?

As recorded now, Rust Cuba is not reachable, the last contact having been 32 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.

Where in the world is Rust Cuba hosted?

No region is published by Rust Cuba. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 97.69.12.41:28015.

Which Rust version is Rust Cuba running?

Rust Cuba is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Rust Cuba run its wipes?

An estimate from the force wipe gives Rust Cuba's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 34 days 18 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on Rust Cuba mean?

The game's server browser reads the tags Rust Cuba publishes: gmvanilla (Game mode): Survival in vanilla mode; mp52 (Max players): The server has 52 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Cuba appear?

You will find Rust Cuba on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to Rust Cuba?

You can connect by pressing F1 in Rust and typing client.connect 97.69.12.41:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp52,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp52
Max players The server has 52 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.