Station XX-11537 · no signal
Privater Testserver
Offline 95.89.243.106:28015 checked 5d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #11,537
- top 52%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Privater Testserver?
A procedural map runs on Privater Testserver, generated by the game.
Which settings and rules apply on Privater Testserver?
No gather rate appears in the name of Privater Testserver. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Privater Testserver right now?
A reading taken now finds Privater Testserver offline; the most recent activity was 5 days 9 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Privater Testserver rank against other Rust servers?
Over the last seven days, Privater Testserver recorded enough player hours to reach #11,537 worldwide, placing it in the top 52% of all ranked servers.
Server details
How reliably does Privater Testserver stay online?
Privater Testserver is down at the moment; the last recorded contact was 5 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 2, or 1% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.
Which region does Privater Testserver run from?
No region is published by Privater Testserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 95.89.243.106:28015.
What build of Rust does Privater Testserver use?
Privater Testserver is running Rust network protocol 2635 and build 168330 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Privater Testserver run its wipes?
On record so far are too few of Privater Testserver's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 10 days 9 hours.
Server tags
What do the server tags on Privater Testserver mean?
Tags published by Privater Testserver and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168330 (Build): It runs game build 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Privater Testserver appear?
These Rust Server Trends lists include Privater Testserver: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Privater Testserver?
To join, enter client.connect 95.89.243.106:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.