Rust Server TrendsSeismic network · station log
Recording Stations11,789 Players63,543 Active3,532 Wipes · 3 h121 48 h

Station XX-11537 · no signal

Privater Testserver

Offline 95.89.243.106:28015 checked 5d ago

pve
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#11,537
top 52%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11537 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
66/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average
23/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average
30/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
3/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average
15/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Privater Testserver?

A procedural map runs on Privater Testserver, generated by the game.

Which settings and rules apply on Privater Testserver?

No gather rate appears in the name of Privater Testserver. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Privater Testserver right now?

A reading taken now finds Privater Testserver offline; the most recent activity was 5 days 9 hours ago. The seven-day average is 1 players, with a peak of 1.

How does Privater Testserver rank against other Rust servers?

Over the last seven days, Privater Testserver recorded enough player hours to reach #11,537 worldwide, placing it in the top 52% of all ranked servers.

Server details

How reliably does Privater Testserver stay online?

Privater Testserver is down at the moment; the last recorded contact was 5 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 2, or 1% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.

Which region does Privater Testserver run from?

No region is published by Privater Testserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 95.89.243.106:28015.

What build of Rust does Privater Testserver use?

Privater Testserver is running Rust network protocol 2635 and build 168330 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Privater Testserver run its wipes?

On record so far are too few of Privater Testserver's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 10 days 9 hours.

Server tags

What do the server tags on Privater Testserver mean?

Tags published by Privater Testserver and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168330 (Build): It runs game build 168330; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Privater Testserver appear?

These Rust Server Trends lists include Privater Testserver: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Privater Testserver?

To join, enter client.connect 95.89.243.106:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168330
Build It runs game build 168330.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.