Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players55,754 Active3,252 Wipes · 3 h168 48 h

Station XX-3095 · recording

ZONE57

Online 95.31.137.207:28015 checked 7m ago

teams off monthly wipes hardcore
Connect
Players now
3/ 50
6% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 5
Rank
#3,095
top 14%
Last wipe
27d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3095 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+2into Tue 15:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 00:23 UTC27d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average
4/ 400
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
3/ 400
RAGE RUST • ХАРДКОР • МОСКВА EU · no group limit · monthly · 4 on average
6/ 50
Gringers Hardcore|Solo Only|Monthly October 1 NA · no group limit · monthly · 3 on average
2/ 50
Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly NA · no group limit · monthly · 2 on average
1/ 50
[RU] Friendly Rust – Vanilla Hardcore | 1x1 Русский EU · no group limit · monthly · 1 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ZONE57?

ZONE57 runs a procedural map of size 6,000, produced by the game.

Which settings and rules apply on ZONE57?

No gather rate appears in the name of ZONE57. The group limit is not published. In hardcore mode, The toughest ruleset Facepunch offers. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on ZONE57 right now?

A reading taken now shows 3 players on ZONE57, which has 50 slots. Across seven days this server recorded an average of 1 players and a peak of 5. The busiest point in the last 48 hours came at 19:00 UTC, averaging 4 players.

How does ZONE57 rank against other Rust servers?

On player hours for the past week, ZONE57 sits at #3,095, which puts it inside the top 14% of every ranked server.

Server details

How reliably does ZONE57 stay online?

Right now, you can reach ZONE57. Going by the uptime figure it reports, it restarted about 9 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does ZONE57 perform under load?

The 48-hour average is 111 server fps; 52 is the lowest observed. At its highest, it carried 211,466 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,327 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is ZONE57 hosted?

Nothing about a region comes from ZONE57. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 95.31.137.207:28015.

What build of Rust does ZONE57 use?

Rust network protocol 2635 and build 168909 on Linux is what ZONE57 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on ZONE57?

The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 28 hours after the wipe.

On what timetable does ZONE57 run its wipes?

At the force wipe each month ZONE57 wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 10 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on ZONE57 mean?

The game's server browser reads the tags ZONE57 publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): The server has 50 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^h (Hardcore): Fewer helpers and harsher survival in Facepunch's hardcore mode. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ZONE57 appear?

The Rust Server Trends lists that take in ZONE57 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Wipe schedule: Monthly.

Which person or group runs ZONE57?

The zone57.org hostname ZONE57 publishes is used by no other server we track.

Join the server

What steps get you onto ZONE57?

Enter client.connect 95.31.137.207:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp50
Max players The server has 50 slots.
ts0
Group limit Teams are disabled.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^h
Hardcore Fewer helpers and harsher survival in Facepunch's hardcore mode.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.