Rust Server TrendsSeismic network · station log
Recording Stations11,858 Players85,113 Active3,958 Wipes · 3 h170 48 h

Station XX-13025 · no signal

My Hardcore Rust Server

Offline 95.24.35.23:28015 checked 9d ago

teams off hardcore
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,025
top 59%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13025 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 8 on average
10/ 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average
8/ 400
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
3/ 400
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average
1/ 100
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average
3/ 75
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average
2/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Hardcore Rust Server?

The map on My Hardcore Rust Server is procedural, produced by the game.

Which settings and rules apply on My Hardcore Rust Server?

No gather rate appears in the name of My Hardcore Rust Server. The group limit is not published. hardcore is the game mode, The toughest ruleset Facepunch offers. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on My Hardcore Rust Server right now?

A reading taken now finds My Hardcore Rust Server offline; the most recent activity was 9 days 3 hours ago.

How does My Hardcore Rust Server rank against other Rust servers?

The last seven days of player hours place My Hardcore Rust Server at #13,025, in the top 59% of all ranked servers.

Operator and location

How reliably does My Hardcore Rust Server stay online?

As recorded now, My Hardcore Rust Server is not reachable, the last contact having been 9 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

Where in the world is My Hardcore Rust Server hosted?

A region is not published by My Hardcore Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.24.35.23:28015.

Which Rust version is My Hardcore Rust Server running?

Rust network protocol 2634 and build 167781 on Windows is what My Hardcore Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does My Hardcore Rust Server run its wipes?

On record so far are too few of My Hardcore Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 10 days 4 hours is how long the current world has been running.

Tags

What do the server tags on My Hardcore Rust Server mean?

Tags published by My Hardcore Rust Server and read by the game's server browser include gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): The server has 50 slots; ts0 (Group limit): You can't form teams here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Hardcore Rust Server appear?

You will find My Hardcore Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto My Hardcore Rust Server?

To join, enter client.connect 95.24.35.23:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167781,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp50
Max players The server has 50 slots.
ts0
Group limit You can't form teams here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.