Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players71,890 Active3,632 Wipes · 3 h130 48 h

Station XX-15498 · no signal

LFS - CINEMATIC MAIN

Offline 95.217.43.96:35007 checked 36d ago

moddedcarbon
Connect
Players now
0/ 352
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
51d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15498 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 352 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 19 Sep, 14:18 UTC38d ago M0.5rising 4 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
157/ 999
35/ 999
86/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average
49/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
41/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on LFS - CINEMATIC MAIN?

Generated by the game, the map on LFS - CINEMATIC MAIN is procedural, size 4,750 with seed 371635960. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on LFS - CINEMATIC MAIN?

The name of LFS - CINEMATIC MAIN gives no gather rate. 10 players is the most a group can hold. It plays in build & creative mode, sandbox construction without gathering. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on LFS - CINEMATIC MAIN?

LFS - CINEMATIC MAIN is not responding at this moment and is offline, last seen 36 days 4 hours ago.

How does LFS - CINEMATIC MAIN rank against other Rust servers?

Over the last seven days, LFS - CINEMATIC MAIN recorded enough player hours to reach #15,498 worldwide, placing it in the top 68% of all ranked servers.

Server details

How reliably does LFS - CINEMATIC MAIN stay online?

As recorded now, LFS - CINEMATIC MAIN is not reachable, the last contact having been 36 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is LFS - CINEMATIC MAIN hosted?

No region is published by LFS - CINEMATIC MAIN. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 95.217.43.96:35007 is the address it uses.

What build of Rust does LFS - CINEMATIC MAIN use?

On Windows, LFS - CINEMATIC MAIN runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on LFS - CINEMATIC MAIN?

On average, the busiest point of its recent wipes drew 4 players. The peak on the most recent wipe came 7 hours after the wipe.

On what timetable does LFS - CINEMATIC MAIN run its wipes?

The rhythm of LFS - CINEMATIC MAIN cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 51 days is how long the current world has been running.

Lists and tags

What do the server tags on LFS - CINEMATIC MAIN mean?

These are the tags LFS - CINEMATIC MAIN publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp352 (Max players): 352 slots are available; ts10 (Group limit): Teams are capped at 10 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): You can design and practise bases; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does LFS - CINEMATIC MAIN appear?

These Rust Server Trends lists include LFS - CINEMATIC MAIN: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to LFS - CINEMATIC MAIN?

Enter client.connect 95.217.43.96:35007 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp352,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs164530,ts10

Game

gmrust
Game mode The game mode is standard Rust survival.
mp352
Max players 352 slots are available.
ts10
Group limit Teams are capped at 10 players.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^k
Build server You can design and practise bases.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.