Station XX-623 · recording
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight
Online 23.27.211.145:28018 checked 9m ago
- Players now
- 15/ 100
- 15% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 23
- peak 46
- Rank
- #623
- top 3%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 15of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +15into Tue 19:00 UTC
- Peak · 48 h
- 46most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 67players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 58, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | M0.0■steady | 58 | – | running | 58 | |
| Thu 1 Oct, 11:14 UTC27d ago | M1.9▲rising | 95+5 queue | – | 0.3 days | 18 | |
| Sat 19 Sep, 08:03 UTC39d ago | M1.5▲rising | 48 | held half | 12.1 days | 17 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?
The procedural map on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is size 4,000 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?
You will find no gather rate in the name of KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. The group limit is 8 players, the game's default. In minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?
At this moment, KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight records 15 players across 100 slots. Averaged across the last seven days the population was 23 players, reaching a peak of 46. The last 48 hours show their highest activity at 19:00 UTC, averaging 43 players.
How does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight rank against other Rust servers?
The last seven days of player hours place KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight at #623, in the top 3% of all ranked servers.
Server facts
How reliably does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight stay online?
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is up at the moment. Its reported uptime points to a restart about 6 days ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight perform under load?
Its average server fps over the last 48 hours was 30, and it never dropped below 28. The world held up to 13,529 entities at its peak, buildings and deployables included. It reached a ceiling of 7,965 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight hosted?
Nothing about a region comes from KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 23.27.211.145:28018.
What build of Rust does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight use?
On Linux, KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight runs Rust network protocol 2635 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?
67 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight wipe, and on which days?
There is no next wipe to predict at KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days 5 hours.
Server tags
What do the server tags on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight mean?
Tags published by KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight appear?
You will find KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.
Join the server
What steps get you onto KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?
You can connect by pressing F1 in Rust and typing client.connect 23.27.211.145:28018 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://koalakopters.gg.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
