Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players51,773 Active3,164 Wipes · 3 h133 48 h

Station EU-2356 · recording

Sivilic Main | MONTHLY

Online EU 95.214.180.215:28015 checked 12m ago

monthly wipes oxide
Connect
Players now
1/ 150
1% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
2
peak 8
Rank
#2,356
top 11% · #907 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2356 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 150 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−4into Wed 19:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago M0.6rising 4 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
322/ 325
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
139/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 172 on average
68/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
88/ 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
54/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 123 on average
119/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Sivilic Main | MONTHLY?

Generated by the game, the map on Sivilic Main | MONTHLY is procedural, size 3,750 with seed 2601001. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Sivilic Main | MONTHLY?

No gather rate appears in the name of Sivilic Main | MONTHLY. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Sivilic Main | MONTHLY right now?

At this moment, Sivilic Main | MONTHLY records 1 players across 150 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 8. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 5 players.

How does Sivilic Main | MONTHLY rank against other Rust servers?

The last seven days of player hours place Sivilic Main | MONTHLY at #2,356, in the top 11% of all ranked servers and #907 in Europe.

Server facts

How reliably does Sivilic Main | MONTHLY stay online?

As recorded now, Sivilic Main | MONTHLY is running. Going by the uptime figure it reports, it restarted about 3 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Sivilic Main | MONTHLY perform under load?

Across the last 48 hours it averaged 45 server fps, with a floor of 34. The world held up to 117,290 entities at its peak, buildings and deployables included. Memory use peaked at 3,730 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Sivilic Main | MONTHLY hosted?

With its EU tag, Sivilic Main | MONTHLY lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 95.214.180.215:28015.

Which Rust version is Sivilic Main | MONTHLY running?

On Linux, Sivilic Main | MONTHLY runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Sivilic Main | MONTHLY?

The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 46 hours after the wipe.

How often does Sivilic Main | MONTHLY wipe, and on which days?

The force wipe is the only wipe Sivilic Main | MONTHLY takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 15 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Sivilic Main | MONTHLY mean?

These are the tags Sivilic Main | MONTHLY publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Sivilic Main | MONTHLY appear?

These Rust Server Trends lists include Sivilic Main | MONTHLY: EU Rust servers and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to Sivilic Main | MONTHLY?

You can connect by pressing F1 in Rust and typing client.connect 95.214.180.215:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://sivilic.net is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players 150 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.