Rust Server TrendsSeismic network · station log
Recording Stations11,656 Players45,182 Active3,070 Wipes · 3 h111 48 h

Station XX-15490 · no signal

RYG Nation 1000X | DEV - Test Server

Offline 95.166.63.148:28015 checked 38d ago

1000x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AFTER WORK | x1000 groups of 8+ · 1000x · weekly · 5 on average
3/ 50
1/ 250
2/ 50
[US] World War Rust | X1000 | Loot++ | Monthly Wipe NA · groups of 8+ · 1000x · monthly · 2 on average
4/ 100
Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+ groups of 50+ · 1000x · 2 on average
0/ 90
[DE] Battlearena x1000 #Kit #Zombies and more ... groups of 8+ · 1000x · 1 on average
0/ 16
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RYG Nation 1000X | DEV - Test Server?

RYG Nation 1000X | DEV - Test Server uses a procedural map, which the game generates.

Which settings and rules apply on RYG Nation 1000X | DEV - Test Server?

1000x gather is what RYG Nation 1000X | DEV - Test Server runs, judging by its name. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on RYG Nation 1000X | DEV - Test Server right now?

A reading taken now finds RYG Nation 1000X | DEV - Test Server offline; the most recent activity was 38 days 12 hours ago.

How does RYG Nation 1000X | DEV - Test Server rank against other Rust servers?

On player hours for the past week, RYG Nation 1000X | DEV - Test Server sits at #15,490, which puts it inside the top 70% of every ranked server.

Server details

How reliably does RYG Nation 1000X | DEV - Test Server stay online?

RYG Nation 1000X | DEV - Test Server is down at the moment; the last recorded contact was 38 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is RYG Nation 1000X | DEV - Test Server hosted?

Nothing about a region comes from RYG Nation 1000X | DEV - Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 95.166.63.148:28015 is the address it uses.

Which Rust version is RYG Nation 1000X | DEV - Test Server running?

RYG Nation 1000X | DEV - Test Server is running Rust network protocol 2633 and build 164530 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does RYG Nation 1000X | DEV - Test Server run its wipes?

The rhythm of RYG Nation 1000X | DEV - Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 38 days 13 hours.

Server tags

What do the server tags on RYG Nation 1000X | DEV - Test Server mean?

The game's server browser reads the tags RYG Nation 1000X | DEV - Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RYG Nation 1000X | DEV - Test Server appear?

You will find RYG Nation 1000X | DEV - Test Server on the following Rust Server Trends lists: Rust servers above 10x gather rate and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

How to join

How do you connect to RYG Nation 1000X | DEV - Test Server?

You can connect by pressing F1 in Rust and typing client.connect 95.166.63.148:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.