Rust Server TrendsSeismic network · station log
Recording Stations11,805 Players79,944 Active3,786 Wipes · 3 h105 48 h

Station XX-2026 · recording

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES

Online 64.20.48.139:28080 checked 13m ago

1000x moddedoxide
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 8
Rank
#2,026
top 9%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-2026 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+3into Mon 22:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246821:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
50%else halves by day 4

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 20:43 UTC12d ago M0.8rising 8 – running 1
Thu 1 Oct, 18:05 UTC FW27d ago M0.8rising 9 halved by day 4 14.1 days 3
Sat 26 Sep, 00:25 UTC32d ago M0.8rising 6 held half 5.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AFTER WORK | x1000 groups of 8+ · 1000x · weekly · 5 on average
5/ 50
2/ 250
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3/ 100
Demonic Rust |№2|X1000|PVP|TP|DRONES|FPS+ groups of 50+ · 1000x · 2 on average
0/ 90
[DE] Battlearena x1000 #Kit #Zombies and more ... groups of 8+ · 1000x · 1 on average
0/ 16
LuffyRust Texas USA - 1000x PvP NoBP Kits Skins Backpacks Noob NA · groups of 8+ · 1000x · weekly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

The procedural map on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is size 3,247 with seed 58246, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

1000x gather is what The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES runs, judging by its name. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES right now?

At this moment, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES records 2 players across 50 slots. The seven-day average is 2 players, with a peak of 8. The last 48 hours show their highest activity at 22:00 UTC, averaging 6 players.

How does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES rank against other Rust servers?

Over the last seven days, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES recorded enough player hours to reach #2,026 worldwide, placing it in the top 9% of all ranked servers.

Server details

How reliably does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES stay online?

As recorded now, The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES is running. The uptime it reports puts its last restart about 8 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES perform under load?

Across the last 48 hours it averaged 116 server fps, with a floor of 84. Buildings, deployables and all the rest of the world's entities brought it to a high of 118,230. It reached a ceiling of 4,096 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES run from?

Nothing about a region comes from The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 64.20.48.139:28080 is the address it uses.

What build of Rust does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES use?

Rust network protocol 2635 and build 167781 on Windows is what The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

8 players, on average, was the busiest crowd at its recent wipes. 45 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.

How often does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES wipe, and on which days?

There is no next wipe to predict at The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 12 days 23 hours.

Lists and tags

What do the server tags on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES mean?

Tags published by The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES appear?

These Rust Server Trends lists include The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES: Rust servers above 10x gather rate and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

How to join

How do you connect to The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

To join, enter client.connect 64.20.48.139:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/3n9ZCEjkYq is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.