Rust Server TrendsSeismic network · station log
Recording Stations11,595 Players33,948 Active2,868 Wipes · 3 h70 48 h

Station XX-1558 · recording

AFTER WORK | x1000

Online 46.8.197.95:28015 checked 8m ago

1000x weekly wipes moddedoxide
Connect
Players now
5/ 50
10% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
5
peak 16
Rank
#1,558
top 7%
Last wipe
5d ago
weekly schedule
Next wipe
1d 6h
Thu 29 Oct, 11:57 UTC
Seismic record · station XX-1558 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
5of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+6into Mon 13:00 UTC
Peak · 48 h
16most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 11:57 UTC, in 1d 6h. Its weekly schedule tag · low confidence

wipe-day peak
11players, last three wipes

Coming wipes

  1. 1d 6hThu 29 Oct, 11:57 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 6hThu 12 Nov, 11:57 UTC
  4. 22d 6hThu 19 Nov, 11:57 UTC
  5. 29d 6hThu 26 Nov, 11:57 UTC
  6. 36d 13hThu 3 Dec, 19:00 UTCFW
  7. 43d 6hThu 10 Dec, 11:57 UTC

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 11:57 UTC5d ago M1.0rising 11 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
LuffyRust Texas USA - 1000x PvP NoBP Kits Skins Backpacks Noob NA · groups of 8+ · 1000x · weekly · 1 on average
2/ 50
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 341 on average
102/ 150
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 177 on average
190/ 300
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 176 on average
145/ 200
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 149 on average
31/ 400
Vitality - US 10x | No BPs | Kits | Shop NA · groups of 32+ · 10x · weekly · 64 on average
5/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on AFTER WORK | x1000?

AFTER WORK | x1000 runs a procedural map of size 3,500 with seed 20261022, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on AFTER WORK | x1000?

Going by its name, AFTER WORK | x1000 runs 1000x gather. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on AFTER WORK | x1000?

5 of the 50 slots on AFTER WORK | x1000 are filled right now. Across seven days this server recorded an average of 5 players and a peak of 16. The busiest point in the last 48 hours came at 13:00 UTC, averaging 15 players.

How does AFTER WORK | x1000 rank against other Rust servers?

The last seven days of player hours place AFTER WORK | x1000 at #1,558, in the top 7% of all ranked servers.

Server details

How reliably does AFTER WORK | x1000 stay online?

Right now, you can reach AFTER WORK | x1000. Going by the uptime figure it reports, it restarted about 3 days 3 hours ago. Of the 120 hours in the last 5 full days, it was up for 120, or 100% of the time. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Does AFTER WORK | x1000 hold a steady tick rate?

Its average server fps over the last 48 hours was 153, and it never dropped below 58. At its highest, it carried 88,682 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,161 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is AFTER WORK | x1000 hosted?

A region is not published by AFTER WORK | x1000. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 46.8.197.95:28015.

Which Rust version is AFTER WORK | x1000 running?

AFTER WORK | x1000 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on AFTER WORK | x1000?

On average, the busiest point of its recent wipes drew 11 players. 47 hours into the latest wipe, the crowd reached its peak.

On what timetable does AFTER WORK | x1000 run its wipes?

The prediction follows its tag, because too few of AFTER WORK | x1000's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 11:57 UTC. It has run its current world for 5 days 17 hours. Its tags state a weekly wipe schedule.

Tags

What do the server tags on AFTER WORK | x1000 mean?

These are the tags AFTER WORK | x1000 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does AFTER WORK | x1000 appear?

These Rust Server Trends lists include AFTER WORK | x1000: Rust servers above 10x gather rate and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Join the server

What steps get you onto AFTER WORK | x1000?

Enter client.connect 46.8.197.95:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.