Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players60,429 Active3,522 Wipes · 3 h133 48 h

Station XX-6369 · no signal

RUST COMBAT | Training

Offline 95.165.66.56:28015 checked 2d ago

moddedcarbon
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 4
Rank
#6,369
top 29%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6369 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
67%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 12:36 UTC5d ago M0.6rising 4 – running 0
Mon 19 Oct, 12:51 UTC9d ago M0.8rising 6 – held half 4 days 0
Fri 16 Oct, 12:07 UTC12d ago M0.8rising 9 halved by day 1 3 days 2
Thu 15 Oct, 18:10 UTC13d ago M0.9rising 9 – 0.7 days 1
Fri 9 Oct, 02:18 UTC19d ago M0.0steady 1 held half 6.7 days 1
Thu 8 Oct, 01:11 UTC20d ago M0.0rising 1 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
208/ 999
179/ 999
38/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
32/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
14/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on RUST COMBAT | Training?

No gather rate appears in the name of RUST COMBAT | Training. 20 players is the most a group can hold. combat training is the game mode, training in aim and PvP, loot supplied. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on RUST COMBAT | Training?

A reading taken now finds RUST COMBAT | Training offline; the most recent activity was 2 days 2 hours ago. Across seven days this server recorded an average of 0 players and a peak of 4.

How does RUST COMBAT | Training rank against other Rust servers?

Over the last seven days, RUST COMBAT | Training recorded enough player hours to reach #6,369 worldwide, placing it in the top 29% of all ranked servers.

Server facts

How reliably does RUST COMBAT | Training stay online?

As recorded now, RUST COMBAT | Training is not reachable, the last contact having been 2 days 2 hours ago. 52 of 168 hours in the last 7 full days were up time, 31% of the total. On 6 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does RUST COMBAT | Training run from?

Nothing about a region comes from RUST COMBAT | Training. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 95.165.66.56:28015.

What build of Rust does RUST COMBAT | Training use?

On Windows, RUST COMBAT | Training runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on RUST COMBAT | Training?

6 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does RUST COMBAT | Training wipe, and on which days?

There is no next wipe to predict at RUST COMBAT | Training, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 3 hours is how long the current world has been running.

Lists and tags

What do the server tags on RUST COMBAT | Training mean?

The game's server browser reads the tags RUST COMBAT | Training publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts20 (Group limit): Teams are capped at 20 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^c (Creative): Build freely in sandbox mode, with no gathering; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RUST COMBAT | Training appear?

You will find RUST COMBAT | Training on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto RUST COMBAT | Training?

Enter client.connect 95.165.66.56:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,^d,gmrust,cs168909,ts20

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts20
Group limit Teams are capped at 20 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.