Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players36,116 Active2,895 Wipes · 3 h67 48 h

Station XX-2961 · recording

Bunker 400 - Russian Server

Online 95.154.74.92:28015 checked 11m ago

monthly wipes vanillaoxide
Connect
Players now
1/ 400
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 6
Rank
#2,961
top 13%
Last wipe
27d ago
monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2961 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 400 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−3into Tue 22:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246808:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap
4.1 daysbetween real wipes
wipe-day peak
8players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 14 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 21:32 UTC23d ago M0.8rising 8 – running 1
Thu 1 Oct, 19:09 UTC FW27d ago M0.7rising 7 held half 4.1 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
190/ 225
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
101/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 173 on average
30/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
54/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 130 on average
60/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
33/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Bunker 400 - Russian Server?

The procedural map on Bunker 400 - Russian Server is size 5,000 with seed 346176, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Bunker 400 - Russian Server?

You will find no gather rate in the name of Bunker 400 - Russian Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Bunker 400 - Russian Server?

A reading taken now shows 1 players on Bunker 400 - Russian Server, which has 400 slots. The seven-day average is 1 players, with a peak of 6. The busiest point in the last 48 hours came at 15:00 UTC, averaging 5 players.

How does Bunker 400 - Russian Server rank against other Rust servers?

Over the last seven days, Bunker 400 - Russian Server recorded enough player hours to reach #2,961 worldwide, placing it in the top 13% of all ranked servers.

Server details

How reliably does Bunker 400 - Russian Server stay online?

As recorded now, Bunker 400 - Russian Server is running. The uptime it reports puts its last restart about 2 days 5 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Bunker 400 - Russian Server perform under load?

The 48-hour average is 61 server fps; 48 is the lowest observed. At its highest, it carried 151,180 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,310 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Bunker 400 - Russian Server run from?

A region is not published by Bunker 400 - Russian Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.154.74.92:28015.

What build of Rust does Bunker 400 - Russian Server use?

Rust network protocol 2635 and build 168909 on Windows is what Bunker 400 - Russian Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Bunker 400 - Russian Server?

The recent wipes averaged a busiest count of 8 players. 14 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Bunker 400 - Russian Server wipe, and on which days?

At the force wipe each month Bunker 400 - Russian Server wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 11 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on Bunker 400 - Russian Server mean?

The game's server browser reads the tags Bunker 400 - Russian Server publishes: gmrust (Game mode): Survival in standard Rust; mp400 (Max players): 400 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Bunker 400 - Russian Server appear?

The Rust Server Trends lists that take in Bunker 400 - Russian Server are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Bunker 400 - Russian Server?

You can connect by pressing F1 in Rust and typing client.connect 95.154.74.92:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp400
Max players 400 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.