Rust Server TrendsSeismic network · station log
Recording Stations11,595 Players33,980 Active2,824 Wipes · 3 h64 48 h

Station XX-15330 · no signal

In Rust We Truss

Offline 95.117.70.153:28015 checked 8d ago

pve
Connect
Players now
0/ 25
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,330
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15330 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 52 on average
45/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average
10/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average
24/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
17/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 20 on average
24/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on In Rust We Truss?

In Rust We Truss uses a procedural map, which the game generates.

Which settings and rules apply on In Rust We Truss?

You will find no gather rate in the name of In Rust We Truss. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on In Rust We Truss right now?

No players are recorded on In Rust We Truss at this moment; it is offline, and the last sighting was 8 days 5 hours ago.

How does In Rust We Truss rank against other Rust servers?

The last seven days of player hours place In Rust We Truss at #15,330, in the top 69% of all ranked servers.

Operator and location

How reliably does In Rust We Truss stay online?

In Rust We Truss is down at the moment; the last recorded contact was 8 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 19 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is In Rust We Truss hosted?

Nothing about a region comes from In Rust We Truss. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.117.70.153:28015.

Which Rust version is In Rust We Truss running?

On Windows, In Rust We Truss runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does In Rust We Truss wipe, and on which days?

Too few wipes of In Rust We Truss are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 21 days 20 hours is how long the current world has been running.

Lists and tags

What do the server tags on In Rust We Truss mean?

Tags published by In Rust We Truss and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does In Rust We Truss appear?

The Rust Server Trends lists that take in In Rust We Truss are: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Join the server

How do you connect to In Rust We Truss?

Enter client.connect 95.117.70.153:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players 25 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.