Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players35,972 Active2,914 Wipes · 3 h94 48 h

Station XX-16787 · no signal

In Rust We Truss

Offline 95.117.180.208:28015 checked 28d ago

pve
Connect
Players now
0/ 25
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,787
top 70%
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16787 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
69/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average
9/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
35/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
16/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average
22/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on In Rust We Truss?

In Rust We Truss uses a procedural map, which the game generates.

Which settings and rules apply on In Rust We Truss?

No gather rate appears in the name of In Rust We Truss. At the game's default, groups can have up to 8 players. In pve mode, no combat against other players. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on In Rust We Truss?

A reading taken now finds In Rust We Truss offline; the most recent activity was 28 days 12 hours ago.

How does In Rust We Truss rank against other Rust servers?

The last seven days of player hours place In Rust We Truss at #16,787, in the top 70% of all ranked servers.

Server facts

How reliably does In Rust We Truss stay online?

As recorded now, In Rust We Truss is not reachable, the last contact having been 28 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 30 September 2026 is when Rust Server Trends first recorded it.

Which region does In Rust We Truss run from?

Nothing about a region comes from In Rust We Truss. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 95.117.180.208:28015.

Which Rust version is In Rust We Truss running?

In Rust We Truss is running Rust network protocol 2633 and build 164530 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does In Rust We Truss wipe, and on which days?

The rhythm of In Rust We Truss cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 49 days 18 hours.

Tags

What do the server tags on In Rust We Truss mean?

Tags published by In Rust We Truss and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp25 (Max players): The server has 25 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does In Rust We Truss appear?

The Rust Server Trends lists that take in In Rust We Truss are: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

How do you connect to In Rust We Truss?

To join, enter client.connect 95.117.180.208:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp25
Max players The server has 25 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.