Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players40,217 Active2,964 Wipes · 3 h85 48 h

Station XX-14326 · no signal

Rusty Rock test

Offline 94.243.1.59:28015 checked 31d ago

monthly wipes
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,326
top 61%
Last wipe
31d ago
monthly schedule
Next wipe
8d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-14326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
119/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
92/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 187 on average
50/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 157 on average
95/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 136 on average
170/ 225
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 132 on average
16/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rusty Rock test?

Rusty Rock test uses a procedural map, which the game generates.

Which settings and rules apply on Rusty Rock test?

You will find no gather rate in the name of Rusty Rock test. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on Rusty Rock test?

Rusty Rock test is not responding at this moment and is offline, last seen 31 days 10 hours ago.

How does Rusty Rock test rank against other Rust servers?

On player hours for the past week, Rusty Rock test sits at #14,326, which puts it inside the top 61% of every ranked server.

Server details

How reliably does Rusty Rock test stay online?

Rusty Rock test is down at the moment; the last recorded contact was 31 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rusty Rock test hosted?

Nothing about a region comes from Rusty Rock test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 94.243.1.59:28015 is the address it uses.

What build of Rust does Rusty Rock test use?

On Windows, Rusty Rock test runs Rust network protocol 2634 and build 165948. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Rusty Rock test wipe, and on which days?

From the force wipe the next wipe of Rusty Rock test is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 31 days 16 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Rusty Rock test mean?

These are the tags Rusty Rock test publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs165948 (Build): The game build is 165948; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rusty Rock test appear?

The Rust Server Trends lists that take in Rusty Rock test are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Rusty Rock test?

To join, enter client.connect 94.243.1.59:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs165948,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs165948
Build The game build is 165948.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.