Rust Server TrendsSeismic network · station log
Recording Stations11,742 Players66,506 Active3,391 Wipes · 3 h202 48 h

Station XX-14615 · no signal

Siberia Classical-

Offline 94.231.125.242:28015 checked 35d ago

monthly wipes oxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,615
top 66%
Last wipe
35d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-14615 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap
3.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 24 SepWed 23 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 10:45 UTC35d ago M0.0rising 1 – running 0
Wed 23 Sep, 06:29 UTC36d ago M0.0steady 1 – 1.2 days 1
Fri 18 Sep, 06:37 UTC41d ago M0.0rising 1 – – 5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
146/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
103/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
122/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 159 on average
56/ 350
Rustopia.gg - US Large NA · groups of 16+ · monthly · 125 on average
152/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average
58/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Siberia Classical-?

A procedural map runs on Siberia Classical-, generated by the game.

Which settings and rules apply on Siberia Classical-?

You will find no gather rate in the name of Siberia Classical-. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Siberia Classical-?

A reading taken now finds Siberia Classical- offline; the most recent activity was 35 days 11 hours ago.

How does Siberia Classical- rank against other Rust servers?

The last seven days of player hours place Siberia Classical- at #14,615, in the top 66% of all ranked servers.

Server details

How reliably does Siberia Classical- stay online?

No contact with Siberia Classical- right now, and the last recorded contact was 35 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

Where in the world is Siberia Classical- hosted?

Nothing about a region comes from Siberia Classical-. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 94.231.125.242:28015.

What build of Rust does Siberia Classical- use?

On Linux, Siberia Classical- runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Siberia Classical-?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Siberia Classical- run its wipes?

The force wipe is the only wipe Siberia Classical- takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 35 days 12 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Siberia Classical- mean?

These are the tags Siberia Classical- publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Siberia Classical- appear?

You will find Siberia Classical- on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto Siberia Classical-?

You can connect by pressing F1 in Rust and typing client.connect 94.231.125.242:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.