Rust Server TrendsSeismic network · station log
Recording Stations11,902 Players104,075 Active4,038 Wipes · 3 h426 48 h

Station EU-1798 · recording

EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly

Online EU 94.154.1.101:28015 checked 9m ago

2x duo biweekly wipes vanillamoddedoxide
Connect
Players now
5/ 60
8% full
Motion · 24 h
M0.7rising
+5 players on the day
7-day average
3
peak 10
Rank
#1,798
top 8% · #705 in EU
Last wipe
4h ago
biweekly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-1798 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
5of 60 slots
Motion · 24 h
M0.7rising+5 players
Sharpest hour
+5into Thu 15:00 UTC
Peak · 48 h
10most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
02.557.51019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 14:47 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 14:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 24% in EU, and #121 of the duo servers (top 29%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap
21 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
14players, last three wipes
crowd held
0%else halves by day 9

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 20d 19hThu 19 Nov, 14:47 UTC
  3. 35d 0hThu 3 Dec, 19:00 UTCFW
  4. 41d 19hThu 10 Dec, 14:47 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 32 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 14:47 UTC4h ago – – – – running 3
Thu 15 Oct, 13:46 UTC14d ago M1.1rising 15 – – 2
Thu 1 Oct, 18:02 UTC FW28d ago M1.0rising 12 halved by day 12 13.8 days 2
Thu 17 Sep, 13:49 UTC42d ago M1.1rising 14 halved by day 8 14.2 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
![DUO] MINSK / RUST | X2 | TP | ECONOMICS EU · duo · 2x · biweekly · 2 on average
3/ 100
[EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly EU · duo · 2x · biweekly · 1 on average
1/ 100
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 206 on average
373/ 400
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 120 on average
39/ 100
Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · 100 on average
57/ 200
EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | EU · duo · 2x · monthly · 96 on average
203/ 220
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly?

The procedural map on EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly is size 3,600 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly?

Going by its name, EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly runs 2x gather. You can have up to 2 players in a group (duo). It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly?

At this moment, EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly records 5 players across 60 slots. Across seven days this server recorded an average of 3 players and a peak of 10. The last 48 hours show their highest activity at 16:00 UTC, averaging 8 players.

How does EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly rank against other Rust servers?

The last seven days of player hours place EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly at #1,798, in the top 8% of all ranked servers and #705 in Europe. It sits at #121 among duo servers.

Server details

How reliably does EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly stay online?

Right now, you can reach EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly. Its reported uptime points to a restart about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly perform under load?

The 48-hour average is 58 server fps; 6 is the lowest observed. At its highest, it carried 116,097 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,146 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly run from?

With its EU tag, EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 94.154.1.101:28015.

Which Rust version is EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly running?

On Linux, EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly?

The recent wipes averaged a busiest count of 14 players. The peak on the most recent wipe came 32 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 9 in the wipes where it didn't hold.

On what timetable does EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly run its wipes?

The wipe rhythm at EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly is every 3 weeks on Thursday at 14:47 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 4 hours. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly mean?

Tags published by EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots are available; ts2 (Group limit): Each team can hold up to 2; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly appear?

The Rust Server Trends lists that take in EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly are: 2x Rust servers, listed live, Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

Who is behind EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly?

Both EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly and 2 other servers we track publish a rustchimera.com hostname, so the same operator most likely runs them.

How to join

What steps get you onto EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly?

Enter client.connect 94.154.1.101:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://rustchimera.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players 60 slots are available.
ts2
Group limit Each team can hold up to 2.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.