Rust Server TrendsSeismic network · station log
Recording Stations11,762 Players65,727 Active3,483 Wipes · 3 h193 48 h

Station EU-2950 · recording

[EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly

Online EU 185.244.0.10:25691 checked 8m ago

2x duo biweekly wipes vanillamoddedoxide
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 5
Rank
#2,950
top 13% · #1111 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2950 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 04:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5213:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 38% in EU, and #187 of the duo servers (top 44%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 6.5

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 14d 1hThu 12 Nov, 13:59 UTC
  3. 35d 6hThu 3 Dec, 19:00 UTCFW
  4. 42d 1hThu 10 Dec, 13:59 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 13:59 UTC13d ago M0.5rising 3 – running 0
Thu 1 Oct, 18:11 UTC FW27d ago M0.5rising 3 halved by day 4 13.8 days 0
Thu 17 Sep, 13:57 UTC41d ago M0.8rising 6 halved by day 9 14.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
EU RustChimera 2X|Solo/Duo|50% UPKEEP|SHARED BP|Biweekly EU · duo · 2x · biweekly · 3 on average
3/ 60
![DUO] MINSK / RUST | X2 | TP | ECONOMICS EU · duo · 2x · biweekly · 2 on average
2/ 100
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 206 on average
337/ 375
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 119 on average
37/ 100
Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · 99 on average
71/ 200
EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe | EU · duo · 2x · monthly · 97 on average
40/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly?

The procedural map on [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly is size 4,000 with seed 1613162020, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly?

2x gather is what [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly runs, judging by its name. The limit for a group is 2 players (duo). It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly?

A reading taken now shows 1 players on [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly, which has 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 2 players.

How does [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly rank against other Rust servers?

The last seven days of player hours place [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly at #2,950, in the top 13% of all ranked servers and #1,111 in Europe. It sits at #187 among duo servers.

Server facts

How reliably does [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly stay online?

Right now, you can reach [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly. The uptime it reports puts its last restart about 4 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly perform under load?

Its average server fps over the last 48 hours was 94, and it never dropped below 23. Buildings, deployables and all the rest of the world's entities brought it to a high of 101,715. It reached a ceiling of 3,364 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly run from?

In Europe [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.244.0.10:25691 is the address it uses.

Which Rust version is [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly running?

[EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly?

4 players, on average, was the busiest crowd at its recent wipes. 23 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.5.

How often does [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly wipe, and on which days?

At [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly the wipes follow a every 4 weeks on Thursday at 13:59 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 13 days 22 hours. Its tags state that it wipes every two weeks.

Tags

What do the server tags on [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly mean?

The game's server browser reads the tags [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts2 (Group limit): Each team can hold up to 2; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly appear?

You will find [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly on the following Rust Server Trends lists: 2x Rust servers, listed live, Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Join the server

What steps get you onto [EU] POTG - Solo/Duo | Raid Hours | 2x | 50% | Bi-weekly?

Enter client.connect 185.244.0.10:25691 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts2
Group limit Each team can hold up to 2.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.