Rust Server TrendsSeismic network · station log
Recording Stations11,900 Players91,150 Active4,048 Wipes · 3 h165 48 h

Station XX-5683 · recording

Rust Survive|Hardcore|50% Upkeep

Online 94.130.131.25:28011 checked 9m ago

teams off monthly wipes oxidehardcore
Connect
Players now
1/ 75
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 2
Rank
#5,683
top 26%
Last wipe
26d ago
monthly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-5683 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 75 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
−1into Sun 23:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 14 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW26d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average
15/ 400
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
2/ 400
RAGE RUST • ХАРДКОР • МОСКВА EU · no group limit · monthly · 3 on average
7/ 50
Gringers Hardcore|Solo Only|Monthly October 1 NA · no group limit · monthly · 3 on average
5/ 50
Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly NA · no group limit · monthly · 3 on average
3/ 50
[RU] Friendly Rust – Vanilla Hardcore | 1x1 Русский EU · no group limit · monthly · 1 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Survive|Hardcore|50% Upkeep?

Rust Survive|Hardcore|50% Upkeep runs a procedural map of size 3,500, produced by the game. The name of its map is RS-Maps.

Which settings and rules apply on Rust Survive|Hardcore|50% Upkeep?

No gather rate appears in the name of Rust Survive|Hardcore|50% Upkeep. It gives no group limit in its listing. It plays in hardcore mode, Facepunch's most demanding mode. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Rust Survive|Hardcore|50% Upkeep right now?

At this moment, Rust Survive|Hardcore|50% Upkeep records 1 players across 75 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

How does Rust Survive|Hardcore|50% Upkeep rank against other Rust servers?

Over the last seven days, Rust Survive|Hardcore|50% Upkeep recorded enough player hours to reach #5,683 worldwide, placing it in the top 26% of all ranked servers.

Server facts

How reliably does Rust Survive|Hardcore|50% Upkeep stay online?

Right now, you can reach Rust Survive|Hardcore|50% Upkeep. Going by the uptime figure it reports, it restarted about 8 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Rust Survive|Hardcore|50% Upkeep perform under load?

The 48-hour average is 127 server fps; 96 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 66,378. Its highest memory use was 2,482 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Rust Survive|Hardcore|50% Upkeep hosted?

Nothing about a region comes from Rust Survive|Hardcore|50% Upkeep. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 94.130.131.25:28011 is the address it uses.

Which Rust version is Rust Survive|Hardcore|50% Upkeep running?

On Linux, Rust Survive|Hardcore|50% Upkeep runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rust Survive|Hardcore|50% Upkeep?

3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 14 hours after the wipe.

On what timetable does Rust Survive|Hardcore|50% Upkeep run its wipes?

At the force wipe each month Rust Survive|Hardcore|50% Upkeep wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 1 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on Rust Survive|Hardcore|50% Upkeep mean?

These are the tags Rust Survive|Hardcore|50% Upkeep publishes for the browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp75 (Max players): The server has 75 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^h (Hardcore): Facepunch's hardcore: survival is harsher and helpers are fewer; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Survive|Hardcore|50% Upkeep appear?

The Rust Server Trends lists that take in Rust Survive|Hardcore|50% Upkeep are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h and Oxide ^o; Wipe schedule: Monthly.

How to join

What steps get you onto Rust Survive|Hardcore|50% Upkeep?

You can connect by pressing F1 in Rust and typing client.connect 94.130.131.25:28011 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/5Ax3bUjjVH.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^h,gmhardcore,cs168909,ts0,^o

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp75
Max players The server has 75 slots.
ts0
Group limit Teams are disabled.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^h
Hardcore Facepunch's hardcore: survival is harsher and helpers are fewer.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.