Rust Server TrendsSeismic network · station log
Recording Stations11,854 Players99,188 Active3,861 Wipes · 3 h532 48 h

Station XX-15482 · no signal

Private Rust Test

Offline 93.214.171.81:28015 checked 38d ago

monthly wipes vanilla
Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,482
top 67%
Last wipe
79d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15482 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
331/ 425
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
227/ 300
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 161 on average
136/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
164/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 126 on average
94/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average
103/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Private Rust Test?

The map on Private Rust Test is procedural, produced by the game.

Which settings and rules apply on Private Rust Test?

No gather rate appears in the name of Private Rust Test. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Private Rust Test right now?

A reading taken now finds Private Rust Test offline; the most recent activity was 38 days 3 hours ago.

How does Private Rust Test rank against other Rust servers?

Over the last seven days, Private Rust Test recorded enough player hours to reach #15,482 worldwide, placing it in the top 67% of all ranked servers.

Server details

How reliably does Private Rust Test stay online?

No contact with Private Rust Test right now, and the last recorded contact was 38 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Private Rust Test run from?

A region is not published by Private Rust Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 93.214.171.81:28015.

What build of Rust does Private Rust Test use?

Rust network protocol 2632 and build 160556 on Linux is what Private Rust Test runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Private Rust Test run its wipes?

An estimate from the force wipe gives Private Rust Test's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 79 days 23 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Tags

What do the server tags on Private Rust Test mean?

Tags published by Private Rust Test and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs160556 (Build): The game build is 160556; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Private Rust Test appear?

The Rust Server Trends lists that take in Private Rust Test are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Private Rust Test?

To join, enter client.connect 93.214.171.81:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,^m,^v,gmrust,cs160556,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players Slots: 5.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2632
Protocol Game protocol 2632: to join, your game must match this version.
cs160556
Build The game build is 160556.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.