Station XX-15290 · no signal
Private Rust Test
Offline 93.214.162.189:28015 checked 6d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,290
- top 69%
- Last wipe
- 80d ago
- monthly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Private Rust Test?
Private Rust Test uses a procedural map, which the game generates.
Which settings and rules apply on Private Rust Test?
The name of Private Rust Test gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Private Rust Test right now?
Private Rust Test is not responding at this moment and is offline, last seen 6 days 17 hours ago. The seven-day average for this server is 0 players.
How does Private Rust Test rank against other Rust servers?
Over the last seven days, Private Rust Test recorded enough player hours to reach #15,290 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Private Rust Test stay online?
Private Rust Test is down at the moment; the last recorded contact was 6 days 17 hours ago. It was up 18% of the time across the last 7 full days: 30 of 168 hours. 20 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Private Rust Test hosted?
A region is not published by Private Rust Test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 93.214.162.189:28015 is the address it uses.
Which Rust version is Private Rust Test running?
Rust network protocol 2632 and build 160556 on Linux is what Private Rust Test runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Private Rust Test wipe, and on which days?
From the force wipe the next wipe of Private Rust Test is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 80 days 2 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on Private Rust Test mean?
These are the tags Private Rust Test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Private Rust Test appear?
The Rust Server Trends lists that take in Private Rust Test are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to Private Rust Test?
To join, enter client.connect 93.214.162.189:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.