Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players88,461 Active4,024 Wipes · 3 h177 48 h

Station XX-15940 · no signal

MoonBuster

Offline 93.21.112.9:28015 checked 23d ago

pve
Connect
Players now
0/ 69
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,940
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15940 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 69 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.3 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 19:52 UTC23d ago M0.3falling 0 – – running 2
Wed 30 Sep, 13:12 UTC28d ago M0.0rising 2 – 4.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average
34/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 34 on average
40/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average
19/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
30/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average
10/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 17 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MoonBuster?

The procedural map on MoonBuster is size 4,500 with seed 6738, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on MoonBuster?

The name of MoonBuster gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on MoonBuster?

MoonBuster is not responding at this moment and is offline, last seen 23 days 20 hours ago.

How does MoonBuster rank against other Rust servers?

Over the last seven days, MoonBuster recorded enough player hours to reach #15,940 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does MoonBuster stay online?

As recorded now, MoonBuster is not reachable, the last contact having been 23 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is MoonBuster hosted?

No region is published by MoonBuster. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 93.21.112.9:28015 is the address it uses.

What build of Rust does MoonBuster use?

Rust network protocol 2634 and build 166652 on Linux is what MoonBuster runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on MoonBuster?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does MoonBuster run its wipes?

On record so far are too few of MoonBuster's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 23 days 20 hours is how long the current world has been running.

Tags

What do the server tags on MoonBuster mean?

The game's server browser reads the tags MoonBuster publishes: gmrust (Game mode): Survival in standard Rust; mp69 (Max players): The server has 69 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does MoonBuster appear?

The Rust Server Trends lists that take in MoonBuster are: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Join the server

How do you connect to MoonBuster?

To join, enter client.connect 93.21.112.9:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp69,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp69
Max players The server has 69 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.