Station XX-15940 · no signal
MoonBuster
Offline 93.21.112.9:28015 checked 23d ago
- Players now
- 0/ 69
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,940
- top 71%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 69 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.3 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 19:52 UTC23d ago | M0.3▼falling | 0 | – | – | running | 2 |
| Wed 30 Sep, 13:12 UTC28d ago | M0.0▲rising | 2 | – | 4.3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MoonBuster?
The procedural map on MoonBuster is size 4,500 with seed 6738, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on MoonBuster?
The name of MoonBuster gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on MoonBuster?
MoonBuster is not responding at this moment and is offline, last seen 23 days 20 hours ago.
How does MoonBuster rank against other Rust servers?
Over the last seven days, MoonBuster recorded enough player hours to reach #15,940 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does MoonBuster stay online?
As recorded now, MoonBuster is not reachable, the last contact having been 23 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 30 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is MoonBuster hosted?
No region is published by MoonBuster. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 93.21.112.9:28015 is the address it uses.
What build of Rust does MoonBuster use?
Rust network protocol 2634 and build 166652 on Linux is what MoonBuster runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on MoonBuster?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does MoonBuster run its wipes?
On record so far are too few of MoonBuster's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 23 days 20 hours is how long the current world has been running.
Tags
What do the server tags on MoonBuster mean?
The game's server browser reads the tags MoonBuster publishes: gmrust (Game mode): Survival in standard Rust; mp69 (Max players): The server has 69 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MoonBuster appear?
The Rust Server Trends lists that take in MoonBuster are: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Join the server
How do you connect to MoonBuster?
To join, enter client.connect 93.21.112.9:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.