Station XX-9096 · no signal
GREMORA | Test Server
Offline 93.170.44.95:28015 checked 4d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #9,096
- top 41%
- Last wipe
- –
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on GREMORA | Test Server?
GREMORA | Test Server uses a procedural map, which the game generates.
Which settings and rules apply on GREMORA | Test Server?
You will find no gather rate in the name of GREMORA | Test Server. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on GREMORA | Test Server right now?
GREMORA | Test Server is not responding at this moment and is offline, last seen 4 days 6 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does GREMORA | Test Server rank against other Rust servers?
The last seven days of player hours place GREMORA | Test Server at #9,096, in the top 41% of all ranked servers.
Server facts
How reliably does GREMORA | Test Server stay online?
No contact with GREMORA | Test Server right now, and the last recorded contact was 4 days 6 hours ago. It was up 5% of the time across the last 7 full days: 8 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.
Which region does GREMORA | Test Server run from?
Nothing about a region comes from GREMORA | Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 93.170.44.95:28015.
Which Rust version is GREMORA | Test Server running?
On Windows, GREMORA | Test Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does GREMORA | Test Server run its wipes?
Too few wipes of GREMORA | Test Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it.
Tags
What do the server tags on GREMORA | Test Server mean?
Tags published by GREMORA | Test Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; born-2147483648 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does GREMORA | Test Server appear?
These Rust Server Trends lists include GREMORA | Test Server: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto GREMORA | Test Server?
You can connect by pressing F1 in Rust and typing client.connect 93.170.44.95:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.