Station EU-15946 · no signal
RustBase Arena [1v1, aim, competitive]
Offline EU 93.123.156.69:28078 checked 23d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,946
- top 71% · #2517 in EU
- Last wipe
- 42d ago
- monthly schedule
- Next wipe
- 6d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on RustBase Arena [1v1, aim, competitive]?
No gather rate appears in the name of RustBase Arena [1v1, aim, competitive]. Up to 10 players can be in a group. In minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on RustBase Arena [1v1, aim, competitive] right now?
No players are recorded on RustBase Arena [1v1, aim, competitive] at this moment; it is offline, and the last sighting was 23 days 19 hours ago.
How does RustBase Arena [1v1, aim, competitive] rank against other Rust servers?
For player hours across the last seven days, RustBase Arena [1v1, aim, competitive] takes #15,946 overall and #2,517 in Europe, inside the top 71% of all ranked servers.
Server facts
How reliably does RustBase Arena [1v1, aim, competitive] stay online?
No contact with RustBase Arena [1v1, aim, competitive] right now, and the last recorded contact was 23 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 6 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RustBase Arena [1v1, aim, competitive] hosted?
With its EU tag, RustBase Arena [1v1, aim, competitive] lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 93.123.156.69:28078.
Which Rust version is RustBase Arena [1v1, aim, competitive] running?
Rust network protocol 2634 and build 166586 on Linux is what RustBase Arena [1v1, aim, competitive] runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does RustBase Arena [1v1, aim, competitive] run its wipes?
From the force wipe the next wipe of RustBase Arena [1v1, aim, competitive] is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 42 days 11 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on RustBase Arena [1v1, aim, competitive] mean?
The game's server browser reads the tags RustBase Arena [1v1, aim, competitive] publishes: gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): 500 slots are available; ts10 (Group limit): Each team can hold up to 10; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustBase Arena [1v1, aim, competitive] appear?
These Rust Server Trends lists include RustBase Arena [1v1, aim, competitive]: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to RustBase Arena [1v1, aim, competitive]?
Enter client.connect 93.123.156.69:28078 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.