Station XX-15126 · no signal
Neon Ashes Pure PVE Vanilla
Offline 92.40.180.159:28015 checked 12d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,126
- top 70%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Neon Ashes Pure PVE Vanilla?
The map on Neon Ashes Pure PVE Vanilla is procedural, produced by the game.
Which settings and rules apply on Neon Ashes Pure PVE Vanilla?
No gather rate appears in the name of Neon Ashes Pure PVE Vanilla. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Neon Ashes Pure PVE Vanilla right now?
A reading taken now finds Neon Ashes Pure PVE Vanilla offline; the most recent activity was 12 days 13 hours ago.
How does Neon Ashes Pure PVE Vanilla rank against other Rust servers?
The last seven days of player hours place Neon Ashes Pure PVE Vanilla at #15,126, in the top 70% of all ranked servers.
Server facts
How reliably does Neon Ashes Pure PVE Vanilla stay online?
No contact with Neon Ashes Pure PVE Vanilla right now, and the last recorded contact was 12 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.
Which region does Neon Ashes Pure PVE Vanilla run from?
No region is published by Neon Ashes Pure PVE Vanilla. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 92.40.180.159:28015 is the address it uses.
What build of Rust does Neon Ashes Pure PVE Vanilla use?
Rust network protocol 2634 and build 166494 on Windows is what Neon Ashes Pure PVE Vanilla runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does Neon Ashes Pure PVE Vanilla wipe, and on which days?
From the force wipe the next wipe of Neon Ashes Pure PVE Vanilla is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 19 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Neon Ashes Pure PVE Vanilla mean?
These are the tags Neon Ashes Pure PVE Vanilla publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Neon Ashes Pure PVE Vanilla appear?
The Rust Server Trends lists that take in Neon Ashes Pure PVE Vanilla are: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Neon Ashes Pure PVE Vanilla?
You can connect by pressing F1 in Rust and typing client.connect 92.40.180.159:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.