Station XX-15125 · no signal
Neon Ashes Pure PVE Vanilla
Offline 92.40.180.158:28015 checked 11d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,125
- top 70%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Neon Ashes Pure PVE Vanilla?
The map on Neon Ashes Pure PVE Vanilla is procedural, produced by the game.
Which settings and rules apply on Neon Ashes Pure PVE Vanilla?
You will find no gather rate in the name of Neon Ashes Pure PVE Vanilla. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Neon Ashes Pure PVE Vanilla?
A reading taken now finds Neon Ashes Pure PVE Vanilla offline; the most recent activity was 11 days 20 hours ago.
How does Neon Ashes Pure PVE Vanilla rank against other Rust servers?
On player hours for the past week, Neon Ashes Pure PVE Vanilla sits at #15,125, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does Neon Ashes Pure PVE Vanilla stay online?
As recorded now, Neon Ashes Pure PVE Vanilla is not reachable, the last contact having been 11 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.
Which region does Neon Ashes Pure PVE Vanilla run from?
A region is not published by Neon Ashes Pure PVE Vanilla. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 92.40.180.158:28015 is the address it uses.
What build of Rust does Neon Ashes Pure PVE Vanilla use?
On Windows, Neon Ashes Pure PVE Vanilla runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Neon Ashes Pure PVE Vanilla wipe, and on which days?
An estimate from the force wipe gives Neon Ashes Pure PVE Vanilla's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 2 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Neon Ashes Pure PVE Vanilla mean?
The game's server browser reads the tags Neon Ashes Pure PVE Vanilla publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Neon Ashes Pure PVE Vanilla appear?
The Rust Server Trends lists that take in Neon Ashes Pure PVE Vanilla are: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Neon Ashes Pure PVE Vanilla?
To join, enter client.connect 92.40.180.158:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.