No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Channel 2 · instrument health
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Channel 3 · rank movement
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Expected events
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap
1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
The first 48 hours of its last wipes
Sun 11 OctSat 10 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Event catalogue
Wipes
newest first
Wiped
M
Peak
First 48 h
Crowd
Lasted
Players before
Sun 11 Oct, 21:01 UTC17d ago
M0.0■steady
0
–
running
0
Sat 10 Oct, 21:01 UTC18d ago
M0.0■steady
0
–
1 days
0
Fri 9 Oct, 21:01 UTC19d ago
M0.3▲rising
2
–
1 days
0
Thu 8 Oct, 21:01 UTC20d ago
M0.3▲rising
2
–
1 days
0
Wed 7 Oct, 21:01 UTC21d ago
M0.0▲rising
1
–
1 days
0
Tue 6 Oct, 21:01 UTC22d ago
M0.5▲rising
3
–
1 days
0
Mon 5 Oct, 21:01 UTC23d ago
M0.3▲rising
3
–
1 days
1
Sun 4 Oct, 21:01 UTC24d ago
M0.3▲rising
2
–
1 days
0
Sat 3 Oct, 21:01 UTC25d ago
M0.8▲rising
7
–
1 days
0
Fri 2 Oct, 21:01 UTC26d ago
M0.8▲rising
7
–
1 days
0
Thu 1 Oct, 18:31 UTCFW27d ago
M0.0▲rising
3
–
1.1 days
2
Wed 30 Sep, 21:01 UTC28d ago
M0.7▲rising
5
–
0.9 days
0
Tue 29 Sep, 21:01 UTC29d ago
M0.7▲rising
5
–
1 days
0
Mon 28 Sep, 21:01 UTC30d ago
M0.0▲rising
1
–
1 days
0
Sun 27 Sep, 21:01 UTC31d ago
M0.5▲rising
3
–
1 days
0
Sat 26 Sep, 21:01 UTC32d ago
M0.7▲rising
5
–
1 days
0
Fri 25 Sep, 21:01 UTC33d ago
M0.7▲rising
5
–
1 days
0
Thu 24 Sep, 21:01 UTC34d ago
M0.5▲rising
3
–
1 days
0
Thu 24 Sep, 11:56 UTC35d ago
M0.6▲rising
4
–
0.4 days
0
Wed 23 Sep, 21:01 UTC35d ago
M0.6▲rising
4
–
0.6 days
0
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Nearby stations
Similar servers
the same kind of game, then region, group limit, rate and wipes
Which map is running on EU | AEGIS Aimtrain | STAND Facechecks/FFA?
Generated by the game, the map on EU | AEGIS Aimtrain | STAND Facechecks/FFA is procedural, size 6,000 with seed 424242. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on EU | AEGIS Aimtrain | STAND Facechecks/FFA?
You will find no gather rate in the name of EU | AEGIS Aimtrain | STAND Facechecks/FFA. The group limit is 8 players, the game's default. In combat training mode, training in aim and PvP, loot supplied. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on EU | AEGIS Aimtrain | STAND Facechecks/FFA?
EU | AEGIS Aimtrain | STAND Facechecks/FFA is not responding at this moment and is offline, last seen 17 days 13 hours ago.
How does EU | AEGIS Aimtrain | STAND Facechecks/FFA rank against other Rust servers?
For player hours across the last seven days, EU | AEGIS Aimtrain | STAND Facechecks/FFA takes #15,648 overall and #2,560 in Europe, inside the top 71% of all ranked servers.
Operator and location
How reliably does EU | AEGIS Aimtrain | STAND Facechecks/FFA stay online?
As recorded now, EU | AEGIS Aimtrain | STAND Facechecks/FFA is not reachable, the last contact having been 17 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is EU | AEGIS Aimtrain | STAND Facechecks/FFA hosted?
The EU tag is how EU | AEGIS Aimtrain | STAND Facechecks/FFA lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.244.197.198:28015 is the address it uses.
What build of Rust does EU | AEGIS Aimtrain | STAND Facechecks/FFA use?
EU | AEGIS Aimtrain | STAND Facechecks/FFA is running Rust network protocol 2634 and build 167398 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on EU | AEGIS Aimtrain | STAND Facechecks/FFA?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does EU | AEGIS Aimtrain | STAND Facechecks/FFA run its wipes?
There is no next wipe to predict at EU | AEGIS Aimtrain | STAND Facechecks/FFA, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 17 days 16 hours.
Lists and tags
What do the server tags on EU | AEGIS Aimtrain | STAND Facechecks/FFA mean?
These are the tags EU | AEGIS Aimtrain | STAND Facechecks/FFA publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^d (Combat training): Practise aim and PvP with loot provided; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does EU | AEGIS Aimtrain | STAND Facechecks/FFA appear?
These Rust Server Trends lists include EU | AEGIS Aimtrain | STAND Facechecks/FFA: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Who is behind EU | AEGIS Aimtrain | STAND Facechecks/FFA?
Among the servers we track, only EU | AEGIS Aimtrain | STAND Facechecks/FFA publishes this tryaegis.run hostname.
Connecting
What steps get you onto EU | AEGIS Aimtrain | STAND Facechecks/FFA?
Enter client.connect 91.244.197.198:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://tryaegis.run/.
Instrument codes
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^z,^y,^d,EU,gmrust,cs167398,ts8
Game
gmrust
Game modeSurvival in standard Rust.
mp100
Max playersSlots: 100.
ts8
Group limit8 per team is the default, and that's the limit here.
v2634
ProtocolYour game needs to be on protocol 2634 to join.
cs167398
BuildIt runs game build 167398.
ptrak
NetworkingRakNet is the standard network layer for the game, and it's used here.
$r?
Region codeNo region code is set for this server.
Gameplay
^d
Combat trainingPractise aim and PvP with loot provided.
Mods and access
^z
ModdedThe game is changed by plugins or settings, placing it under Modded.
^y
CarbonA plugin framework, Carbon, runs here.
Region
EU
EuropeEurope is the region it's listed under in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.