Station EU-13793 · no signal
Fury Rust #1 [PVE | NOLIMIT]
Offline EU 91.229.161.29:28015 checked 23d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,793
- top 61% · #2386 in EU
- Last wipe
- 24d ago
- monthly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Fury Rust #1 [PVE | NOLIMIT]?
Fury Rust #1 [PVE | NOLIMIT] uses a procedural map, which the game generates.
Which settings and rules apply on Fury Rust #1 [PVE | NOLIMIT]?
You will find no gather rate in the name of Fury Rust #1 [PVE | NOLIMIT]. Groups hold up to 8 players, which is the default for the game. In build & creative mode, sandbox construction without gathering. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Fury Rust #1 [PVE | NOLIMIT]?
No players are recorded on Fury Rust #1 [PVE | NOLIMIT] at this moment; it is offline, and the last sighting was 23 days 10 hours ago.
How does Fury Rust #1 [PVE | NOLIMIT] rank against other Rust servers?
Fury Rust #1 [PVE | NOLIMIT] is #2,386 in Europe and #13,793 worldwide on the past week's player hours, within the top 61% of ranked servers.
Server details
How reliably does Fury Rust #1 [PVE | NOLIMIT] stay online?
As recorded now, Fury Rust #1 [PVE | NOLIMIT] is not reachable, the last contact having been 23 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 5 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Fury Rust #1 [PVE | NOLIMIT] run from?
In Europe Fury Rust #1 [PVE | NOLIMIT] lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 91.229.161.29:28015.
What build of Rust does Fury Rust #1 [PVE | NOLIMIT] use?
Rust network protocol 2634 and build 166655 on Windows is what Fury Rust #1 [PVE | NOLIMIT] runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Fury Rust #1 [PVE | NOLIMIT] run its wipes?
From the force wipe the next wipe of Fury Rust #1 [PVE | NOLIMIT] is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 24 days 18 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on Fury Rust #1 [PVE | NOLIMIT] mean?
The game's server browser reads the tags Fury Rust #1 [PVE | NOLIMIT] publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166655 (Build): It runs game build 166655; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Fury Rust #1 [PVE | NOLIMIT] appear?
You will find Fury Rust #1 [PVE | NOLIMIT] on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Fury Rust #1 [PVE | NOLIMIT]?
To join, enter client.connect 91.229.161.29:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.