Station EU-12920 · no signal
Fury Rust #1 [PVE | NOLIMIT]
Offline EU 91.229.161.28:28015 checked 13d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,920
- top 60% · #2422 in EU
- Last wipe
- 14d ago
- monthly schedule
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Fury Rust #1 [PVE | NOLIMIT]?
Fury Rust #1 [PVE | NOLIMIT] uses a procedural map, which the game generates.
Which settings and rules apply on Fury Rust #1 [PVE | NOLIMIT]?
You will find no gather rate in the name of Fury Rust #1 [PVE | NOLIMIT]. The group limit is 8 players, the game's default. In build & creative mode, no gathering, only sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Fury Rust #1 [PVE | NOLIMIT]?
No players are recorded on Fury Rust #1 [PVE | NOLIMIT] at this moment; it is offline, and the last sighting was 13 days 10 hours ago.
How does Fury Rust #1 [PVE | NOLIMIT] rank against other Rust servers?
The last seven days of player hours place Fury Rust #1 [PVE | NOLIMIT] at #12,920, in the top 60% of all ranked servers and #2,422 in Europe.
Operator and location
How reliably does Fury Rust #1 [PVE | NOLIMIT] stay online?
No contact with Fury Rust #1 [PVE | NOLIMIT] right now, and the last recorded contact was 13 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 16 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Fury Rust #1 [PVE | NOLIMIT] run from?
In Europe Fury Rust #1 [PVE | NOLIMIT] lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 91.229.161.28:28015.
What build of Rust does Fury Rust #1 [PVE | NOLIMIT] use?
Rust network protocol 2634 and build 167781 on Windows is what Fury Rust #1 [PVE | NOLIMIT] runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Fury Rust #1 [PVE | NOLIMIT] run its wipes?
An estimate from the force wipe gives Fury Rust #1 [PVE | NOLIMIT]'s next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 14 days 7 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Fury Rust #1 [PVE | NOLIMIT] mean?
These are the tags Fury Rust #1 [PVE | NOLIMIT] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): You won't fight other players here; the world is what threatens you; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Fury Rust #1 [PVE | NOLIMIT] appear?
These Rust Server Trends lists include Fury Rust #1 [PVE | NOLIMIT]: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to Fury Rust #1 [PVE | NOLIMIT]?
To join, enter client.connect 91.229.161.28:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.