Station US-15404 · recording
Server hosted by Physgun.com
Online NA · us5 91.229.114.90:28052 checked 7m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,404
- top 69% · #1550 in NA
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 83% in NA, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 25 Sep, 00:55 UTC32d ago | M0.5▲rising | 3 | – | running | 0 | |
| Wed 23 Sep, 21:52 UTC34d ago | M0.3▲rising | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Server hosted by Physgun.com?
Generated by the game, the map on Server hosted by Physgun.com is procedural, size 4,250 with seed 1234567. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Server hosted by Physgun.com?
No gather rate appears in the name of Server hosted by Physgun.com. 4 players is the most a group can hold (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Server hosted by Physgun.com?
A reading taken now shows 0 players on Server hosted by Physgun.com, which has 100 slots. The population averaged 0 players over the past week.
How does Server hosted by Physgun.com rank against other Rust servers?
Server hosted by Physgun.com is #1,550 in North America and #15,404 worldwide on the past week's player hours, within the top 69% of ranked servers. The ranking for quad puts it at #625.
Server facts
How reliably does Server hosted by Physgun.com stay online?
Server hosted by Physgun.com is up at the moment. Its reported uptime points to a restart about 23 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does Server hosted by Physgun.com hold a steady tick rate?
The 48-hour average is 57 server fps; 52 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 111,022. Memory use peaked at 7,097 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Server hosted by Physgun.com hosted?
The NA tag puts Server hosted by Physgun.com in North America, and the region code it publishes is us5. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 91.229.114.90:28052.
What build of Rust does Server hosted by Physgun.com use?
Server hosted by Physgun.com is running Rust network protocol 2635 and build 169224 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Server hosted by Physgun.com?
2 players, on average, was the busiest crowd at its recent wipes. 27 hours into the latest wipe, the crowd reached its peak.
How often does Server hosted by Physgun.com wipe, and on which days?
Too few wipes of Server hosted by Physgun.com are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 32 days 21 hours is how long the current world has been running.
Lists and tags
What do the server tags on Server hosted by Physgun.com mean?
Tags published by Server hosted by Physgun.com and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp100 (Max players): The server has 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169224 (Build): It runs game build 169224; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus5 (Region code): You'll see it listed with the region code us5; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Server hosted by Physgun.com appear?
These Rust Server Trends lists include Server hosted by Physgun.com: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Connecting
How do you connect to Server hosted by Physgun.com?
You can connect by pressing F1 in Rust and typing client.connect 91.229.114.90:28052 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.