Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players69,565 Active3,618 Wipes · 3 h126 48 h

Station US-7184 · recording

Rednecks Of Rust 5x PvE|US

Online NA · us5 91.229.114.45:28031 checked 12m ago

5x moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#7,184
top 32% · #1097 in NA
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station US-7184 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Mon 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSat 10 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 18:30 UTC3d ago M0.5rising 3 – running 0
Sat 10 Oct, 15:04 UTC17d ago M0.0rising 1 halved by day 1 14.1 days 0
Thu 8 Oct, 14:58 UTC19d ago M0.0rising 1 held half 2 days 0
Wed 7 Oct, 16:59 UTC20d ago M0.0rising 1 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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14/ 150
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Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|Stats NA · groups of 10+ · 5x · biweekly · 3 on average
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Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk NA · groups of 8+ · 5x · monthly · 3 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rednecks Of Rust 5x PvE|US?

The procedural map on Rednecks Of Rust 5x PvE|US is size 3,000 with seed 41279, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rednecks Of Rust 5x PvE|US?

5x gather is what Rednecks Of Rust 5x PvE|US runs, judging by its name. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Rednecks Of Rust 5x PvE|US right now?

At this moment, Rednecks Of Rust 5x PvE|US records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 1 players.

How does Rednecks Of Rust 5x PvE|US rank against other Rust servers?

For player hours across the last seven days, Rednecks Of Rust 5x PvE|US takes #7,184 overall and #1,097 in North America, inside the top 32% of all ranked servers.

Server facts

How reliably does Rednecks Of Rust 5x PvE|US stay online?

Rednecks Of Rust 5x PvE|US is up at the moment. Going by the uptime figure it reports, it restarted about 3 days 16 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Rednecks Of Rust 5x PvE|US perform under load?

Across the last 48 hours it averaged 60 server fps, with a floor of 57. The world held up to 49,022 entities at its peak, buildings and deployables included. Memory use peaked at 2,848 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rednecks Of Rust 5x PvE|US hosted?

Its region code is us5, and Rednecks Of Rust 5x PvE|US lists itself in North America with the NA tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 91.229.114.45:28031 is the address it uses.

Which Rust version is Rednecks Of Rust 5x PvE|US running?

On Linux, Rednecks Of Rust 5x PvE|US runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Rednecks Of Rust 5x PvE|US?

The recent wipes averaged a busiest count of 2 players. 28 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does Rednecks Of Rust 5x PvE|US run its wipes?

There is no next wipe to predict at Rednecks Of Rust 5x PvE|US, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 3 days 18 hours is how long the current world has been running.

Tags

What do the server tags on Rednecks Of Rust 5x PvE|US mean?

The game's server browser reads the tags Rednecks Of Rust 5x PvE|US publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus5 (Region code): Region code: us5; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rednecks Of Rust 5x PvE|US appear?

These Rust Server Trends lists include Rednecks Of Rust 5x PvE|US: 5x Rust servers, Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

How to join

What steps get you onto Rednecks Of Rust 5x PvE|US?

You can connect by pressing F1 in Rust and typing client.connect 91.229.114.45:28031 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^p,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rus5
Region code Region code: us5.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.