Rust Server TrendsSeismic network · station log
Recording Stations11,624 Players50,076 Active3,103 Wipes · 3 h107 48 h

Station US-6552 · no signal

RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree]

Offline NA · us5 91.229.114.137:28107 checked 5d ago

3x monthly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 2
Rank
#6,552
top 29% · #1038 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station US-6552 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

wipe-day peak
5players, last three wipes

Coming wipes

  1. 6d 10hThu 5 Nov, 19:00 UTCFW
  2. 34d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW28d ago M0.5rising 5 – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits NA · groups of 15+ · 3x · monthly · 4 on average
1/ 50
[US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| NA · groups of 12+ · 3x · monthly · 3 on average
2/ 50
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps NA · groups of 14+ · 3x · biweekly · 58 on average
34/ 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons NA · groups of 12+ · 3x · biweekly · 9 on average
4/ 100
GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant NA · groups of 15+ · 5x · monthly · 6 on average
3/ 100
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy NA · groups of 24+ · 2x · monthly · 5 on average
3/ 65
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 1319908872, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is RustGamingNation Procedural.

Which settings and rules apply on RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree]?

Going by its name, RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] runs 3x gather. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] right now?

RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] is not responding at this moment and is offline, last seen 5 days 20 hours ago. Across seven days this server recorded an average of 1 players and a peak of 2.

How does RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

For player hours across the last seven days, RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] takes #6,552 overall and #1,038 in North America, inside the top 29% of all ranked servers.

Operator and location

How reliably does RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] stay online?

No contact with RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] right now, and the last recorded contact was 5 days 20 hours ago. It was up 22% of the time across the last 7 full days: 37 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] hosted?

The NA tag puts RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] in North America, and the region code it publishes is us5. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 91.229.114.137:28107 is the address it uses.

Which Rust version is RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] running?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree]?

On average, the busiest point of its recent wipes drew 5 players. 4 hours after the latest wipe, the crowd peaked.

On what timetable does RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] run its wipes?

At the force wipe each month RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 13 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] mean?

The game's server browser reads the tags RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): You'll see it listed with the region code us5; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree] appear?

These Rust Server Trends lists include RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree]: 3x Rust servers, by live population, Modded Rust servers, tracked live, Rust PvE servers, Rust zombie servers, by recorded population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Join the server

What steps get you onto RustGamingNation 3x PvE [Events|Purge|Zombies|SkillTree]?

You can connect by pressing F1 in Rust and typing client.connect 91.229.114.137:28107 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://rustgamingnation.com/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code You'll see it listed with the region code us5.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.