Station XX-9067 · recording
rusty house EU 2X PVE [events/raids/skill tree]
Online 91.212.121.233:50115 checked 10m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #9,067
- top 41%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Thu 13:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.6 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 11:28 UTC27d ago | M0.0▲rising | 2 | – | running | 1 | |
| Thu 1 Oct, 20:38 UTC FW27d ago | M0.3▲rising | 2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on rusty house EU 2X PVE [events/raids/skill tree]?
The procedural map on rusty house EU 2X PVE [events/raids/skill tree] is size 4,500 with seed 760527220, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on rusty house EU 2X PVE [events/raids/skill tree]?
Its name points to a gather rate of 2x on rusty house EU 2X PVE [events/raids/skill tree]. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on rusty house EU 2X PVE [events/raids/skill tree]?
A reading taken now shows 0 players on rusty house EU 2X PVE [events/raids/skill tree], which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The busiest point in the last 48 hours came at 13:00 UTC, averaging 0 players.
How does rusty house EU 2X PVE [events/raids/skill tree] rank against other Rust servers?
On player hours for the past week, rusty house EU 2X PVE [events/raids/skill tree] sits at #9,067, which puts it inside the top 41% of every ranked server.
Server details
How reliably does rusty house EU 2X PVE [events/raids/skill tree] stay online?
As recorded now, rusty house EU 2X PVE [events/raids/skill tree] is running. The uptime it reports puts its last restart about 5 days 19 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 14 September 2026 is when Rust Server Trends first recorded it.
How well does rusty house EU 2X PVE [events/raids/skill tree] perform under load?
Its average server fps over the last 48 hours was 147, and it never dropped below 98. Buildings, deployables and all the rest of the world's entities brought it to a high of 118,697. Its highest memory use was 7,625 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does rusty house EU 2X PVE [events/raids/skill tree] run from?
The name of rusty house EU 2X PVE [events/raids/skill tree] points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.212.121.233:50115.
What build of Rust does rusty house EU 2X PVE [events/raids/skill tree] use?
Rust network protocol 2635 and build 168909 on Linux is what rusty house EU 2X PVE [events/raids/skill tree] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on rusty house EU 2X PVE [events/raids/skill tree]?
The recent wipes averaged a busiest count of 2 players. 25 hours after the latest wipe, the crowd peaked.
On what timetable does rusty house EU 2X PVE [events/raids/skill tree] run its wipes?
On record so far are too few of rusty house EU 2X PVE [events/raids/skill tree]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 3 hours is how long the current world has been running.
Tags
What do the server tags on rusty house EU 2X PVE [events/raids/skill tree] mean?
These are the tags rusty house EU 2X PVE [events/raids/skill tree] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does rusty house EU 2X PVE [events/raids/skill tree] appear?
You will find rusty house EU 2X PVE [events/raids/skill tree] on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.
How to join
What steps get you onto rusty house EU 2X PVE [events/raids/skill tree]?
To join, enter client.connect 91.212.121.233:50115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://www.skailarhost.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.