Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players82,123 Active3,756 Wipes · 3 h273 48 h

Station XX-9067 · recording

rusty house EU 2X PVE [events/raids/skill tree]

Online 91.212.121.233:50115 checked 10m ago

2x moddedcarbonpve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#9,067
top 41%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-9067 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Thu 13:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 11:28 UTC27d ago M0.0rising 2 – running 1
Thu 1 Oct, 20:38 UTC FW27d ago M0.3rising 2 – 0.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA EU · groups of 8+ · 2x · monthly · 14 on average
16/ 150
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] EU · groups of 8+ · 2x · biweekly · 6 on average
8/ 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS EU · groups of 8+ · 2x · biweekly · 5 on average
3/ 50
EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly EU · groups of 9999+ · 2x · monthly · 5 on average
4/ 60
RustAria#5 [Мирный / PVE / X2] EU · groups of 8+ · 2x · biweekly · 4 on average
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EU-2X-PVE-Monthly-Skills-SusRust X2 EU · groups of 8+ · 2x · monthly · 3 on average
2/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on rusty house EU 2X PVE [events/raids/skill tree]?

The procedural map on rusty house EU 2X PVE [events/raids/skill tree] is size 4,500 with seed 760527220, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on rusty house EU 2X PVE [events/raids/skill tree]?

Its name points to a gather rate of 2x on rusty house EU 2X PVE [events/raids/skill tree]. At the game's default, groups can have up to 8 players. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on rusty house EU 2X PVE [events/raids/skill tree]?

A reading taken now shows 0 players on rusty house EU 2X PVE [events/raids/skill tree], which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The busiest point in the last 48 hours came at 13:00 UTC, averaging 0 players.

How does rusty house EU 2X PVE [events/raids/skill tree] rank against other Rust servers?

On player hours for the past week, rusty house EU 2X PVE [events/raids/skill tree] sits at #9,067, which puts it inside the top 41% of every ranked server.

Server details

How reliably does rusty house EU 2X PVE [events/raids/skill tree] stay online?

As recorded now, rusty house EU 2X PVE [events/raids/skill tree] is running. The uptime it reports puts its last restart about 5 days 19 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 14 September 2026 is when Rust Server Trends first recorded it.

How well does rusty house EU 2X PVE [events/raids/skill tree] perform under load?

Its average server fps over the last 48 hours was 147, and it never dropped below 98. Buildings, deployables and all the rest of the world's entities brought it to a high of 118,697. Its highest memory use was 7,625 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does rusty house EU 2X PVE [events/raids/skill tree] run from?

The name of rusty house EU 2X PVE [events/raids/skill tree] points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 91.212.121.233:50115.

What build of Rust does rusty house EU 2X PVE [events/raids/skill tree] use?

Rust network protocol 2635 and build 168909 on Linux is what rusty house EU 2X PVE [events/raids/skill tree] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on rusty house EU 2X PVE [events/raids/skill tree]?

The recent wipes averaged a busiest count of 2 players. 25 hours after the latest wipe, the crowd peaked.

On what timetable does rusty house EU 2X PVE [events/raids/skill tree] run its wipes?

On record so far are too few of rusty house EU 2X PVE [events/raids/skill tree]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 3 hours is how long the current world has been running.

Tags

What do the server tags on rusty house EU 2X PVE [events/raids/skill tree] mean?

These are the tags rusty house EU 2X PVE [events/raids/skill tree] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does rusty house EU 2X PVE [events/raids/skill tree] appear?

You will find rusty house EU 2X PVE [events/raids/skill tree] on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

How to join

What steps get you onto rusty house EU 2X PVE [events/raids/skill tree]?

To join, enter client.connect 91.212.121.233:50115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://www.skailarhost.com/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.