Station XX-14541 · no signal
RED SUNRISE | CLASSIC VANILLA | PVE
Offline 90.139.89.120:28015 checked 31d ago
- Players now
- 1/ 30
- 3% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,541
- top 61%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 27 Sep, 12:02 UTC32d ago | M0.0■steady | 1 | – | running | 1 | |
| Sat 26 Sep, 15:48 UTC33d ago | M0.0■steady | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RED SUNRISE | CLASSIC VANILLA | PVE?
Generated by the game, the map on RED SUNRISE | CLASSIC VANILLA | PVE is procedural, size 3,000 with seed 1234. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RED SUNRISE | CLASSIC VANILLA | PVE?
The name of RED SUNRISE | CLASSIC VANILLA | PVE gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on RED SUNRISE | CLASSIC VANILLA | PVE?
No players are recorded on RED SUNRISE | CLASSIC VANILLA | PVE at this moment; it is offline, and the last sighting was 31 days 6 hours ago.
How does RED SUNRISE | CLASSIC VANILLA | PVE rank against other Rust servers?
Over the last seven days, RED SUNRISE | CLASSIC VANILLA | PVE recorded enough player hours to reach #14,541 worldwide, placing it in the top 61% of all ranked servers.
Server details
How reliably does RED SUNRISE | CLASSIC VANILLA | PVE stay online?
As recorded now, RED SUNRISE | CLASSIC VANILLA | PVE is not reachable, the last contact having been 31 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 26 September 2026 is when Rust Server Trends first recorded it.
Which region does RED SUNRISE | CLASSIC VANILLA | PVE run from?
A region is not published by RED SUNRISE | CLASSIC VANILLA | PVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 90.139.89.120:28015.
What build of Rust does RED SUNRISE | CLASSIC VANILLA | PVE use?
Rust network protocol 2633 and build 165217 on Windows is what RED SUNRISE | CLASSIC VANILLA | PVE runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on RED SUNRISE | CLASSIC VANILLA | PVE?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does RED SUNRISE | CLASSIC VANILLA | PVE run its wipes?
Too few wipes of RED SUNRISE | CLASSIC VANILLA | PVE are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 32 days 8 hours.
Server tags
What do the server tags on RED SUNRISE | CLASSIC VANILLA | PVE mean?
These are the tags RED SUNRISE | CLASSIC VANILLA | PVE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RED SUNRISE | CLASSIC VANILLA | PVE appear?
The Rust Server Trends lists that take in RED SUNRISE | CLASSIC VANILLA | PVE are: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connecting
What steps get you onto RED SUNRISE | CLASSIC VANILLA | PVE?
Enter client.connect 90.139.89.120:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/bP3qJbj99J.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.