Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h18 48 h

Station XX-14439 · no signal

Vanilla Server

Offline 9.246.67.200:28025 checked 31d ago

pve
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,439
top 61%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14439 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep29 Sep1 Oct2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average
36/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average
37/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 32 on average
17/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
25/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average
12/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 17 on average
11/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Vanilla Server?

The name of Vanilla Server gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Vanilla Server right now?

No players are recorded on Vanilla Server at this moment; it is offline, and the last sighting was 31 days 20 hours ago.

How does Vanilla Server rank against other Rust servers?

The last seven days of player hours place Vanilla Server at #14,439, in the top 61% of all ranked servers.

Server facts

How reliably does Vanilla Server stay online?

No contact with Vanilla Server right now, and the last recorded contact was 31 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 26 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Vanilla Server hosted?

A region is not published by Vanilla Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 9.246.67.200:28025 is the address it uses.

What build of Rust does Vanilla Server use?

On Windows, Vanilla Server runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Vanilla Server wipe, and on which days?

On record so far are too few of Vanilla Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 31 days 21 hours is how long the current world has been running.

Tags

What do the server tags on Vanilla Server mean?

Tags published by Vanilla Server and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Vanilla Server appear?

You will find Vanilla Server on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How to join

What steps get you onto Vanilla Server?

Enter client.connect 9.246.67.200:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.