Rust Server TrendsSeismic network · station log
Recording Stations11,665 Players33,246 Active2,811 Wipes · 3 h82 48 h

Station XX-7411 · no signal

Creative Test Server

Offline 89.247.7.230:28015 checked 5d ago

quad softcore
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
2
peak 3
Rank
#7,411
top 33%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-7411 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 33% of all ranked servers, and #412 of the quad servers (top 50%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test EA · groups of 8+ · 10 on average
11/ 101
3/ 111
0/ 112
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 EA · groups of 20+ · monthly · 2 on average
1/ 150
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
0/ 25
New Rusted PVP/E |NoRaid|RaidBase|Barges&more| groups of 8+ · monthly · 1 on average
0/ 30
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Creative Test Server?

Creative Test Server runs a procedural map of size 4,250 with seed 1234, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Creative Test Server?

The name of Creative Test Server gives no gather rate. 4 players is the most a group can hold (quad). It plays in softcore mode, A gentler Facepunch mode: part of your loot stays with you. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Creative Test Server right now?

No players are recorded on Creative Test Server at this moment; it is offline, and the last sighting was 5 days 22 hours ago. Averaged across the last seven days the population was 2 players, reaching a peak of 3.

How does Creative Test Server rank against other Rust servers?

The last seven days of player hours place Creative Test Server at #7,411, in the top 33% of all ranked servers. Within quad, it places #412.

Operator and location

How reliably does Creative Test Server stay online?

Creative Test Server is down at the moment; the last recorded contact was 5 days 22 hours ago. Of the 144 hours in the last 6 full days, it was up for 1, or 1% of the time. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Creative Test Server hosted?

A region is not published by Creative Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 89.247.7.230:28015 is the address it uses.

Which Rust version is Creative Test Server running?

On Windows, Creative Test Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Creative Test Server wipe, and on which days?

Too few wipes of Creative Test Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 9 days 11 hours.

Lists and tags

What do the server tags on Creative Test Server mean?

The game's server browser reads the tags Creative Test Server publishes: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp10 (Max players): The server has 10 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Creative Test Server appear?

These Rust Server Trends lists include Creative Test Server: Rust build and creative servers, live, Rust community servers without the side modes and Rust creative servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Creative Test Server?

To join, enter client.connect 89.247.7.230:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp10
Max players The server has 10 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.