Rust Server TrendsSeismic network · station log
Recording Stations11,685 Players51,425 Active3,180 Wipes · 3 h127 48 h

Station XX-10590 · no signal

MyServer (TEST)

Offline 89.208.222.49:28015 checked 2d ago

moddedoxidepve
Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#10,590
top 48%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-10590 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.6 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC2d ago M0.0rising 1 – running 0
Sat 17 Oct, 06:25 UTC12d ago M0.0rising 1 held half 9.4 days 0
Thu 15 Oct, 19:11 UTC13d ago M0.0steady 0 – 1.5 days 0
Wed 14 Oct, 04:15 UTC15d ago M0.0steady 0 – 1.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average
104/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
147/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average
33/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
57/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
27/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
37/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on MyServer (TEST)?

The name of MyServer (TEST) gives no gather rate. The group limit is 10 players. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is off: VAC, from Valve.

Live population

How many players are recorded on MyServer (TEST) right now?

No players are recorded on MyServer (TEST) at this moment; it is offline, and the last sighting was 2 days 13 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does MyServer (TEST) rank against other Rust servers?

The last seven days of player hours place MyServer (TEST) at #10,590, in the top 48% of all ranked servers.

Operator and location

How reliably does MyServer (TEST) stay online?

As recorded now, MyServer (TEST) is not reachable, the last contact having been 2 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 3, or 2% of the time. On 8 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does MyServer (TEST) run from?

Nothing about a region comes from MyServer (TEST). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 89.208.222.49:28015.

Which Rust version is MyServer (TEST) running?

Rust network protocol 2635 and build 168909 on Windows is what MyServer (TEST) runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on MyServer (TEST)?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does MyServer (TEST) wipe, and on which days?

There is no next wipe to predict at MyServer (TEST), since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 17 hours.

Tags

What do the server tags on MyServer (TEST) mean?

Tags published by MyServer (TEST) and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does MyServer (TEST) appear?

The Rust Server Trends lists that take in MyServer (TEST) are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto MyServer (TEST)?

Enter client.connect 89.208.222.49:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players Slots: 100.
ts10
Group limit Each team can hold up to 10.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.