Rust Server TrendsSeismic network · station log
Recording Stations11,741 Players62,626 Active3,351 Wipes · 3 h195 48 h

Station XX-7190 · no signal

[ESP][PvE] ISLA TORTUGA

Offline 89.130.137.54:28015 checked 9h ago

moddedoxidepve
Connect
Players now
0/ 4
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 2
Rank
#7,190
top 32%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7190 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 4 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.1 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in, with 1 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 14:21 UTC6d ago M0.0rising 2+1 queue – running 1
Sun 4 Oct, 11:42 UTC24d ago M0.0steady 1 held half 18.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average
108/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
172/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average
25/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average
83/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
9/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
60/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [ESP][PvE] ISLA TORTUGA?

Generated by the game, the map on [ESP][PvE] ISLA TORTUGA is procedural, size 4,000 with seed 57126404. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [ESP][PvE] ISLA TORTUGA?

No gather rate appears in the name of [ESP][PvE] ISLA TORTUGA. At the game's default, groups can have up to 8 players. It plays in pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [ESP][PvE] ISLA TORTUGA?

No players are recorded on [ESP][PvE] ISLA TORTUGA at this moment; it is offline, and the last sighting was 9 hours ago. Across seven days this server recorded an average of 1 players and a peak of 2.

How does [ESP][PvE] ISLA TORTUGA rank against other Rust servers?

Over the last seven days, [ESP][PvE] ISLA TORTUGA recorded enough player hours to reach #7,190 worldwide, placing it in the top 32% of all ranked servers.

Server details

How reliably does [ESP][PvE] ISLA TORTUGA stay online?

As recorded now, [ESP][PvE] ISLA TORTUGA is not reachable, the last contact having been 9 hours ago. Going by the uptime figure it reports, it restarted about 33 minutes ago. 16 of 168 hours in the last 7 full days were up time, 10% of the total. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [ESP][PvE] ISLA TORTUGA perform under load?

Across the last 48 hours it averaged 161 server fps, with a floor of 161. At its highest, it carried 90,333 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,912 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [ESP][PvE] ISLA TORTUGA hosted?

No region is published by [ESP][PvE] ISLA TORTUGA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 89.130.137.54:28015.

Which Rust version is [ESP][PvE] ISLA TORTUGA running?

Rust network protocol 2635 and build 168909 on Windows is what [ESP][PvE] ISLA TORTUGA runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [ESP][PvE] ISLA TORTUGA?

2 players, on average, was the busiest crowd at its recent wipes. 4 hours after the latest wipe the crowd peaked, with 1 waiting in the queue. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does [ESP][PvE] ISLA TORTUGA wipe, and on which days?

On record so far are too few of [ESP][PvE] ISLA TORTUGA's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 20 hours is how long the current world has been running.

Lists and tags

What do the server tags on [ESP][PvE] ISLA TORTUGA mean?

Tags published by [ESP][PvE] ISLA TORTUGA and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [ESP][PvE] ISLA TORTUGA appear?

These Rust Server Trends lists include [ESP][PvE] ISLA TORTUGA: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

How do you connect to [ESP][PvE] ISLA TORTUGA?

To join, enter client.connect 89.130.137.54:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp4
Max players Slots: 4.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.