Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players100,368 Active3,884 Wipes · 3 h533 48 h

Station XX-7217 · recording

Server Tiktok

Online 88.211.219.177:28015 checked 7m ago

quad moddedoxidesoftcore
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,217
top 32%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7217 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 32% of all ranked servers, and #410 of the quad servers (top 49%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
on rhythm
14%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 1.5

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 19:42 UTC29m ago – – – – running 0
Sat 24 Oct, 05:53 UTC5d ago M0.3rising 2 – – 0
Thu 22 Oct, 14:23 UTC7d ago M0.0steady 3 – 1.6 days 3
Wed 21 Oct, 19:34 UTC8d ago M0.8rising 6 – 0.8 days 0
Fri 16 Oct, 15:05 UTC13d ago M0.3rising 2 halved by day 1 5.2 days 0
Thu 15 Oct, 23:16 UTC13d ago M0.0rising 2 – 0.7 days 1
Thu 15 Oct, 00:06 UTC14d ago M0.3rising 2 – 1 days 0
Tue 13 Oct, 20:10 UTC16d ago M0.0rising 1 – 1.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
7/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
1/ 233
ProRow quad · 2 on average
2/ 20
[EA] Softcore 1 quad · monthly · 66 on average
46/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
33/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
9/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Server Tiktok?

Generated by the game, the map on Server Tiktok is procedural, size 4,250 with seed 100007. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Server Tiktok?

The name of Server Tiktok gives no gather rate. You can have up to 4 players in a group (quad). It plays in softcore mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Server Tiktok right now?

A reading taken now shows 0 players on Server Tiktok, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 16:00 UTC, averaging 1 players.

How does Server Tiktok rank against other Rust servers?

Over the last seven days, Server Tiktok recorded enough player hours to reach #7,217 worldwide, placing it in the top 32% of all ranked servers. The ranking for quad puts it at #410.

Server facts

How reliably does Server Tiktok stay online?

As recorded now, Server Tiktok is running. The uptime it reports puts its last restart about 19 minutes ago. It was up 88% of the time across the last 7 full days: 147 of 168 hours. 10 October 2026 is when Rust Server Trends first recorded it.

Does Server Tiktok hold a steady tick rate?

Its average server fps over the last 48 hours was 87, and it never dropped below 51. At its highest, it carried 104,921 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,722 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Server Tiktok run from?

No region is published by Server Tiktok. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 88.211.219.177:28015 is the address it uses.

What build of Rust does Server Tiktok use?

Rust network protocol 2635 and build 168909 on Windows is what Server Tiktok runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Server Tiktok?

4 players, on average, was the busiest crowd at its recent wipes. 14 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1.5 in the wipes where it didn't hold.

How often does Server Tiktok wipe, and on which days?

No next wipe can be predicted for Server Tiktok, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 14 hours.

Tags

What do the server tags on Server Tiktok mean?

The game's server browser reads the tags Server Tiktok publishes: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Server Tiktok appear?

The Rust Server Trends lists that take in Server Tiktok are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

How to join

How do you connect to Server Tiktok?

You can connect by pressing F1 in Rust and typing client.connect 88.211.219.177:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp50
Max players The server has 50 slots.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.