Station XX-15269 · no signal
startup-cmd test [HS] server
Offline 88.198.15.206:25572 checked 2d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 68%
- Last wipe
- 2d ago
- monthly schedule
- Next wipe
- 6d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on startup-cmd test [HS] server?
startup-cmd test [HS] server uses a procedural map, which the game generates.
Which settings and rules apply on startup-cmd test [HS] server?
No gather rate appears in the name of startup-cmd test [HS] server. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. The server browser lists it under Community, as a community server. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on startup-cmd test [HS] server right now?
startup-cmd test [HS] server is not responding at this moment and is offline, last seen 2 days 8 hours ago. Averaged across the last seven days, the population was 0 players.
How does startup-cmd test [HS] server rank against other Rust servers?
The last seven days of player hours place startup-cmd test [HS] server at #15,269, in the top 68% of all ranked servers.
Operator and location
How reliably does startup-cmd test [HS] server stay online?
No contact with startup-cmd test [HS] server right now, and the last recorded contact was 2 days 8 hours ago. It was up 0% of the time across the last 1 full day: 0 of 24 hours. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
Which region does startup-cmd test [HS] server run from?
Nothing about a region comes from startup-cmd test [HS] server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 88.198.15.206:25572.
What build of Rust does startup-cmd test [HS] server use?
On Linux, startup-cmd test [HS] server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does startup-cmd test [HS] server wipe, and on which days?
From the force wipe the next wipe of startup-cmd test [HS] server is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 2 days 8 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on startup-cmd test [HS] server mean?
Tags published by startup-cmd test [HS] server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does startup-cmd test [HS] server appear?
You will find startup-cmd test [HS] server on the following Rust Server Trends lists: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How to join
How do you connect to startup-cmd test [HS] server?
To join, enter client.connect 88.198.15.206:25572 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.