Station EU-15867 · no signal
Rust::Hosted by QGSHOSTING.COM
Offline EU 87.86.80.42:28019 checked 21d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,867
- top 72% · #2512 in EU
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 6d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust::Hosted by QGSHOSTING.COM?
The procedural map on Rust::Hosted by QGSHOSTING.COM is size 2,500 with seed 1, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust::Hosted by QGSHOSTING.COM?
You will find no gather rate in the name of Rust::Hosted by QGSHOSTING.COM. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Rust::Hosted by QGSHOSTING.COM?
Rust::Hosted by QGSHOSTING.COM is not responding at this moment and is offline, last seen 21 days 7 hours ago.
How does Rust::Hosted by QGSHOSTING.COM rank against other Rust servers?
Rust::Hosted by QGSHOSTING.COM is #2,512 in Europe and #15,867 worldwide on the past week's player hours, within the top 72% of ranked servers.
Server facts
How reliably does Rust::Hosted by QGSHOSTING.COM stay online?
No contact with Rust::Hosted by QGSHOSTING.COM right now, and the last recorded contact was 21 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 4 October 2026 is when Rust Server Trends first recorded it.
Which region does Rust::Hosted by QGSHOSTING.COM run from?
In Europe Rust::Hosted by QGSHOSTING.COM lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 87.86.80.42:28019.
Which Rust version is Rust::Hosted by QGSHOSTING.COM running?
Rust network protocol 2634 and build 166652 on Linux is what Rust::Hosted by QGSHOSTING.COM runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Rust::Hosted by QGSHOSTING.COM wipe, and on which days?
An estimate from the force wipe gives Rust::Hosted by QGSHOSTING.COM's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 25 days 14 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on Rust::Hosted by QGSHOSTING.COM mean?
Tags published by Rust::Hosted by QGSHOSTING.COM and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust::Hosted by QGSHOSTING.COM appear?
The Rust Server Trends lists that take in Rust::Hosted by QGSHOSTING.COM are: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to Rust::Hosted by QGSHOSTING.COM?
You can connect by pressing F1 in Rust and typing client.connect 87.86.80.42:28019 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://qgshosting.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
