Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players82,123 Active3,756 Wipes · 3 h273 48 h

Station XX-5292 · no signal

Aktive Sterbehilfe Build and Raid

Offline 87.158.173.167:28015 checked 1d ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,292
top 24%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-5292 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 16:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5215:0019:0023:0003:0007:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608015:0019:0023:0003:0007:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 12:38 UTC9d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
254/ 999
61/ 999
50/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
6/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
42/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Aktive Sterbehilfe Build and Raid?

Generated by the game, the map on Aktive Sterbehilfe Build and Raid is procedural, size 3,000 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Aktive Sterbehilfe Build and Raid?

You will find no gather rate in the name of Aktive Sterbehilfe Build and Raid. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Aktive Sterbehilfe Build and Raid?

No players are recorded on Aktive Sterbehilfe Build and Raid at this moment; it is offline, and the last sighting was 27 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 17:00 UTC, averaging 1 players.

How does Aktive Sterbehilfe Build and Raid rank against other Rust servers?

On player hours for the past week, Aktive Sterbehilfe Build and Raid sits at #5,292, which puts it inside the top 24% of every ranked server.

Server details

How reliably does Aktive Sterbehilfe Build and Raid stay online?

No contact with Aktive Sterbehilfe Build and Raid right now, and the last recorded contact was 27 hours ago. The uptime it reports puts its last restart about 36 hours ago. 156 of 168 hours in the last 7 full days were up time, 93% of the total. On 15 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Aktive Sterbehilfe Build and Raid perform under load?

Across the last 48 hours it averaged 55 server fps, with a floor of 21. The world held up to 91,454 entities at its peak, buildings and deployables included. Its highest memory use was 3,735 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Aktive Sterbehilfe Build and Raid run from?

No region is published by Aktive Sterbehilfe Build and Raid. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 87.158.173.167:28015.

Which Rust version is Aktive Sterbehilfe Build and Raid running?

On Windows, Aktive Sterbehilfe Build and Raid runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Aktive Sterbehilfe Build and Raid?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does Aktive Sterbehilfe Build and Raid wipe, and on which days?

The rhythm of Aktive Sterbehilfe Build and Raid cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 9 days 2 hours.

Lists and tags

What do the server tags on Aktive Sterbehilfe Build and Raid mean?

Tags published by Aktive Sterbehilfe Build and Raid and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Aktive Sterbehilfe Build and Raid appear?

You will find Aktive Sterbehilfe Build and Raid on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust build and creative servers, live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Aktive Sterbehilfe Build and Raid?

You can connect by pressing F1 in Rust and typing client.connect 87.158.173.167:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.