Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players37,024 Active2,928 Wipes · 3 h87 48 h

Station EU-11981 · no signal

Bob's Test Staging Server

Offline EU 87.104.249.6:28013 checked 27d ago

monthly wipes vanillapremium
Connect
Players now
3/ 10
30% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,981
top 51% · #2273 in EU
Last wipe
29d ago
monthly schedule
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-11981 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
3of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 51% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 29 Sep, 19:46 UTC29d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
101/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
67/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average
21/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
79/ 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
55/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 125 on average
23/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Bob's Test Staging Server?

Generated by the game, the map on Bob's Test Staging Server is procedural, size 4,255 with seed 1581336523. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on Bob's Test Staging Server?

The name of Bob's Test Staging Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Bob's Test Staging Server right now?

No players are recorded on Bob's Test Staging Server at this moment; it is offline, and the last sighting was 27 days 10 hours ago.

How does Bob's Test Staging Server rank against other Rust servers?

Bob's Test Staging Server is #2,273 in Europe and #11,981 worldwide on the past week's player hours, within the top 51% of ranked servers.

Operator and location

How reliably does Bob's Test Staging Server stay online?

As recorded now, Bob's Test Staging Server is not reachable, the last contact having been 27 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 29 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Bob's Test Staging Server run from?

In Europe Bob's Test Staging Server lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 87.104.249.6:28013.

What build of Rust does Bob's Test Staging Server use?

On Windows, Bob's Test Staging Server runs Rust network protocol 2634 and build 166493. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Bob's Test Staging Server?

On average, the busiest point of its recent wipes drew 3 players. 25 hours into the latest wipe, the crowd reached its peak.

How often does Bob's Test Staging Server wipe, and on which days?

Once a month Bob's Test Staging Server wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 29 days 7 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on Bob's Test Staging Server mean?

These are the tags Bob's Test Staging Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166493 (Build): It runs game build 166493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^q (Premium): Rust's premium status is required to join; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Bob's Test Staging Server appear?

These Rust Server Trends lists include Bob's Test Staging Server: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to Bob's Test Staging Server?

Enter client.connect 87.104.249.6:28013 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Rust's premium status is required to join. You can find its website at https://hapet.info/.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,EU,^q,gmrust,cs166493,^q,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166493
Build It runs game build 166493.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^q
Premium Rust's premium status is required to join.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.