Rust Server TrendsSeismic network · station log
Recording Stations11,890 Players103,751 Active3,994 Wipes · 3 h411 48 h

Station XX-16002 · no signal

Tactical Potatos PVE

Offline 86.23.218.132:28015 checked 25d ago

pve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,002
top 71%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16002 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average
42/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average
43/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
23/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
11/ 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
15/ 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average
6/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Tactical Potatos PVE?

Tactical Potatos PVE uses a procedural map, which the game generates.

Which settings and rules apply on Tactical Potatos PVE?

You will find no gather rate in the name of Tactical Potatos PVE. The group limit is 8 players, the game's default. In pve mode, no combat against other players. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Tactical Potatos PVE?

Tactical Potatos PVE is not responding at this moment and is offline, last seen 25 days 7 hours ago.

How does Tactical Potatos PVE rank against other Rust servers?

Over the last seven days, Tactical Potatos PVE recorded enough player hours to reach #16,002 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does Tactical Potatos PVE stay online?

No contact with Tactical Potatos PVE right now, and the last recorded contact was 25 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 2 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Tactical Potatos PVE hosted?

A region is not published by Tactical Potatos PVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 86.23.218.132:28015.

What build of Rust does Tactical Potatos PVE use?

Rust network protocol 2634 and build 166652 on Linux is what Tactical Potatos PVE runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Tactical Potatos PVE run its wipes?

On record so far are too few of Tactical Potatos PVE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 28 days.

Server tags

What do the server tags on Tactical Potatos PVE mean?

Tags published by Tactical Potatos PVE and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Tactical Potatos PVE appear?

The Rust Server Trends lists that take in Tactical Potatos PVE are: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

What steps get you onto Tactical Potatos PVE?

To join, enter client.connect 86.23.218.132:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.