Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players32,367 Active2,784 Wipes · 3 h73 48 h

Station EU-8020 · recording

SoftNet

Online EU 85.49.251.3:28015 checked 11m ago

monthly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#8,020
top 36% · #2091 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-8020 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Tue 11:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
125/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
71/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 174 on average
21/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
56/ 400
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
37/ 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 124 on average
23/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SoftNet?

SoftNet runs a procedural map of size 4,500 with seed 367222608, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on SoftNet?

The name of SoftNet gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on SoftNet right now?

At this moment, SoftNet records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 1 players.

How does SoftNet rank against other Rust servers?

SoftNet is #2,091 in Europe and #8,020 worldwide on the past week's player hours, within the top 36% of ranked servers.

Server facts

How reliably does SoftNet stay online?

Right now, you can reach SoftNet. Going by the uptime figure it reports, it restarted about 3 days 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 7 October 2026 it was recorded for the first time by Rust Server Trends.

Does SoftNet hold a steady tick rate?

Its average server fps over the last 48 hours was 65, and it never dropped below 23. At its highest, it carried 114,630 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,962 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does SoftNet run from?

In Europe SoftNet lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 85.49.251.3:28015.

What build of Rust does SoftNet use?

On Linux, SoftNet runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does SoftNet wipe, and on which days?

An estimate from the force wipe gives SoftNet's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 2 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on SoftNet mean?

Tags published by SoftNet and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SoftNet appear?

These Rust Server Trends lists include SoftNet: Rust servers with the tutorial, EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.

Which person or group runs SoftNet?

One operator most likely runs these: SoftNet and 1 other server we track, all publishing a sftn.eu hostname.

Connecting

How do you connect to SoftNet?

Enter client.connect 85.49.251.3:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^t,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.