Station EU-8020 · recording
SoftNet
Online EU 85.49.251.3:28015 checked 11m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,020
- top 36% · #2091 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +1into Tue 11:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SoftNet?
SoftNet runs a procedural map of size 4,500 with seed 367222608, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on SoftNet?
The name of SoftNet gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on SoftNet right now?
At this moment, SoftNet records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 1 players.
How does SoftNet rank against other Rust servers?
SoftNet is #2,091 in Europe and #8,020 worldwide on the past week's player hours, within the top 36% of ranked servers.
Server facts
How reliably does SoftNet stay online?
Right now, you can reach SoftNet. Going by the uptime figure it reports, it restarted about 3 days 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 7 October 2026 it was recorded for the first time by Rust Server Trends.
Does SoftNet hold a steady tick rate?
Its average server fps over the last 48 hours was 65, and it never dropped below 23. At its highest, it carried 114,630 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,962 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does SoftNet run from?
In Europe SoftNet lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 85.49.251.3:28015.
What build of Rust does SoftNet use?
On Linux, SoftNet runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does SoftNet wipe, and on which days?
An estimate from the force wipe gives SoftNet's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 2 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on SoftNet mean?
Tags published by SoftNet and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available here for new players; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does SoftNet appear?
These Rust Server Trends lists include SoftNet: Rust servers with the tutorial, EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.
Which person or group runs SoftNet?
One operator most likely runs these: SoftNet and 1 other server we track, all publishing a sftn.eu hostname.
Connecting
How do you connect to SoftNet?
Enter client.connect 85.49.251.3:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.