Station XX-15353 · recording
[BBB].[N00B].[1]PVE.Friendly.Players
Online 85.228.44.29:28015 checked 10m ago
- Players now
- 0/ 16
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 16 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [BBB].[N00B].[1]PVE.Friendly.Players?
Generated by the game, the map on [BBB].[N00B].[1]PVE.Friendly.Players is procedural, size 4,321 with seed 793197. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [BBB].[N00B].[1]PVE.Friendly.Players?
No gather rate appears in the name of [BBB].[N00B].[1]PVE.Friendly.Players. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [BBB].[N00B].[1]PVE.Friendly.Players?
A reading taken now shows 0 players on [BBB].[N00B].[1]PVE.Friendly.Players, which has 16 slots. Averaged across the last seven days, the population was 0 players.
How does [BBB].[N00B].[1]PVE.Friendly.Players rank against other Rust servers?
The last seven days of player hours place [BBB].[N00B].[1]PVE.Friendly.Players at #15,353, in the top 69% of all ranked servers.
Server details
How reliably does [BBB].[N00B].[1]PVE.Friendly.Players stay online?
As recorded now, [BBB].[N00B].[1]PVE.Friendly.Players is running. The uptime it reports puts its last restart about 5 hours ago. On 28 October 2026 it was recorded for the first time by Rust Server Trends.
How well does [BBB].[N00B].[1]PVE.Friendly.Players perform under load?
The 48-hour average is 108 server fps; 98 is the lowest observed. At its highest, it carried 107,930 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,560 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [BBB].[N00B].[1]PVE.Friendly.Players hosted?
No region is published by [BBB].[N00B].[1]PVE.Friendly.Players. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 85.228.44.29:28015.
What build of Rust does [BBB].[N00B].[1]PVE.Friendly.Players use?
[BBB].[N00B].[1]PVE.Friendly.Players is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does [BBB].[N00B].[1]PVE.Friendly.Players run its wipes?
Too few wipes of [BBB].[N00B].[1]PVE.Friendly.Players are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 3 hours is how long the current world has been running.
Server tags
What do the server tags on [BBB].[N00B].[1]PVE.Friendly.Players mean?
Tags published by [BBB].[N00B].[1]PVE.Friendly.Players and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp16 (Max players): 16 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [BBB].[N00B].[1]PVE.Friendly.Players appear?
These Rust Server Trends lists include [BBB].[N00B].[1]PVE.Friendly.Players: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Join the server
What steps get you onto [BBB].[N00B].[1]PVE.Friendly.Players?
You can connect by pressing F1 in Rust and typing client.connect 85.228.44.29:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.