Station XX-8201 · no signal
[BBB].[N00B].[1]PVE.Friendly.Players
Offline 85.228.42.248:28015 checked 15h ago
- Players now
- 0/ 16
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,201
- top 37%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 16 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [BBB].[N00B].[1]PVE.Friendly.Players?
[BBB].[N00B].[1]PVE.Friendly.Players runs a procedural map of size 4,321 with seed 793197, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [BBB].[N00B].[1]PVE.Friendly.Players?
You will find no gather rate in the name of [BBB].[N00B].[1]PVE.Friendly.Players. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [BBB].[N00B].[1]PVE.Friendly.Players right now?
No players are recorded on [BBB].[N00B].[1]PVE.Friendly.Players at this moment; it is offline, and the last sighting was 15 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does [BBB].[N00B].[1]PVE.Friendly.Players rank against other Rust servers?
On player hours for the past week, [BBB].[N00B].[1]PVE.Friendly.Players sits at #8,201, which puts it inside the top 37% of every ranked server.
Server facts
How reliably does [BBB].[N00B].[1]PVE.Friendly.Players stay online?
As recorded now, [BBB].[N00B].[1]PVE.Friendly.Players is not reachable, the last contact having been 15 hours ago. The uptime it reports puts its last restart about 32 hours ago. Of the 168 hours in the last 7 full days, it was up for 162, or 96% of the time. On 11 October 2026 it was recorded for the first time by Rust Server Trends.
Does [BBB].[N00B].[1]PVE.Friendly.Players hold a steady tick rate?
The 48-hour average is 96 server fps; 78 is the lowest observed. At its highest, it carried 108,223 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,303 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [BBB].[N00B].[1]PVE.Friendly.Players hosted?
Nothing about a region comes from [BBB].[N00B].[1]PVE.Friendly.Players. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 85.228.42.248:28015.
What build of Rust does [BBB].[N00B].[1]PVE.Friendly.Players use?
Rust network protocol 2635 and build 168909 on Windows is what [BBB].[N00B].[1]PVE.Friendly.Players runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does [BBB].[N00B].[1]PVE.Friendly.Players wipe, and on which days?
The rhythm of [BBB].[N00B].[1]PVE.Friendly.Players cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days 10 hours.
Server tags
What do the server tags on [BBB].[N00B].[1]PVE.Friendly.Players mean?
These are the tags [BBB].[N00B].[1]PVE.Friendly.Players publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp16 (Max players): Slots: 16; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [BBB].[N00B].[1]PVE.Friendly.Players appear?
The Rust Server Trends lists that take in [BBB].[N00B].[1]PVE.Friendly.Players are: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Connecting
How do you connect to [BBB].[N00B].[1]PVE.Friendly.Players?
Enter client.connect 85.228.42.248:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.